
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
Progressier
PWABuilder
OneSignal
WonderPush
Bubble.io
PushAlert
SendPulse
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Turn your web app or website into a Progressive Web App (PWA) in seconds. Add the Add-To-Home-screen functionality to your app with our automatically generated web app manifest and service worker. Build custom caching strategy with our drag-and-drop caching strategy builder and make your app available offline and load faster. Get a custom install link for your PWA and create browser-agnostic install buttons. Compose, preview and send push notifications to users of your app. Up to 100,000 subscribers included. Progressier is compatible with Bubble.io, Wordpress, PWABuilder and any Javascript app.
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awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop should be more popular than Progressier. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / over 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
I built Progressier to provide developers with the best possible browser-based PWA installation experience. And I can say, it's nearly as good as Google/Apple's app store installation experience. - Source: dev.to / over 2 years ago
That's it for me! Hopefully, now you know how to get around push subscriptions being canceled after 3 push notifications. If you have any questions, feel free to contact me here. - Source: dev.to / about 3 years ago
When I made Progressier compatible with the desktop Safari update from last October, I had to rewrite a thing or two to put the request for permission inside a click event listener. Doesn't work otherwise. I'd be willing to bet mobile Safari will have the same requirement. Source: over 3 years ago
The twist is that although it does (part of) the job of an app store, it's not (nor aims to be) an app store. It's a script you add to your existing web app that makes it "self-distributing". Check it out: https://progressier.com. Under the hood, it leverages the concept of "PWA", but it goes further: 1. It creates an installation page for your app that looks like an app store listing. Demo example:... - Source: Hacker News / about 4 years ago
With something like Progressier, you can set up a caching strategy that essentially says "cache all images located on firebase.whatever-the-url-is.com and never request it from the network after that". It would take approximately 2 minutes to set up -- no code required. Source: over 4 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
PWABuilder - Formerly Manifoldjs, the simplest way to create progressive web apps across platforms and devices
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
OneSignal - Customer engagement platform used by over 1 million developers and marketers; the fastest and most reliable way to send mobile and web push notifications, in-app messages, emails, and SMS.
Unity - The multiplatform game creation tools for everyone.
WonderPush - WonderPush makes it easy to target, personalize and automate push notifications on mobile applications and Websites