
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
llama.cpp
LM Studio
Ollama
Ava PLS
Hugging Face
opencode
Lemonade Server
Podman
awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop should be more popular than llama.cpp. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / over 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
It's from https://github.com/ggml-org/llama.cpp -- not associated with Meta, it's been around for years, and surely they know about it -- so I would guess either it's not a trademark violation or they don't care. - Source: Hacker News / 23 days ago
Anything that suggests curl into bash just plain sketches me out. Git clone llama.cpp and build it, it's not hard. https://github.com/ggml-org/llama.cpp/blob/master/docs/build.md literally just a few steps for the basics: git clone https://github.com/ggml-org/llama.cpp cmake -B build cmake --build build --config Release. - Source: Hacker News / 23 days ago
I was a bit suspicious of the url but it is also listed on llama.cpp github https://github.com/ggml-org/llama.cpp. - Source: Hacker News / 23 days ago
TurboFieldfare proves the idea beautifully, but it is a bespoke runtime: two supported models, Apple platforms only, custom kernels for everything. I wanted the same idea for the other cheap 8 GB machine on my desk, a Jetson Orin Nano, and I wanted it for any MoE model I could quantize. So instead of porting the runtime, I grafted the idea into llama.cpp, which already runs on the Jetson and already has... - Source: dev.to / about 1 month ago
Llama.cpp is a flexible runtime for GGUF models across CPU, CUDA, Metal, and other backends. - Source: dev.to / about 1 month ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
LM Studio - Discover, download, and run local LLMs
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Ollama - The easiest way to run large language models locally
Unity - The multiplatform game creation tools for everyone.
Ava PLS - Desktop app for running LLMs locally