
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
CryENGINE
Filestage
Frame.io
Ziflow
PageProof
Wrike
ReviewStudio
Hightail
Workfront
Filestage is the review and approval software that runs itself. You can share any content, set your due dates, then let the feedback come to you โ freeing you up to focus on what you do best.
From large enterprises to independent agencies, Filestage helps teams collaborate faster and more effectively through every step of the approval process. And it works with all your file formats, including:
Today, some of the worldโs best brands and agencies use Filestage for review and approval management, including AB Inbev, LG, Havas, GroupM, and Emirates. Instead of chasing people over email and managing approvals in a spreadsheet, you can see the status of all your files at a glance.
Filestage also integrates with your favorite apps so you can send reminders and get status updates wherever it suits you, including:
GDevelop
Filestageawesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop seems to be a lot more popular than Filestage. While we know about 78 links to GDevelop, we've tracked only 4 mentions of Filestage. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
We cracked the nut on this one. Our scopes dictate how much time a client has to respond (2-3 biz days) and issue increasing fines for their delays. When the bill comes they ask and we explain per scope the delay they caused on ___ by not responding within 3 biz days. The first time we waive the fine with no issues as a warning shot. If it happens again we only offset the fine if they sign a change order... Source: about 3 years ago
Best tool I've found for agencies is FileStage. It does one thing only and does it well: Proof approvals for clients. They click anywhere on a doc, image, or page in the built-in browser. They write notes, request changes, or approve. We have a round of internal review. Approval goes to client review. Feedback kicks it back to internal review, repeats until client approves. Worst part is email updates on... Source: over 3 years ago
I am looking for small self hosted review & approval tools for design and film. Something like "frame.io" or "filestage.io". Source: over 4 years ago
Filestage Might work. Itโs an alternative to a tool I use called frame.io. Frame is more centered around video review and feedback. Filestage is better with other type of media. I havenโt used it extensively , only tested it with a coworker for video. I primarily do instructional videos so there were features in frame that worked better for me but filestage was pretty nice and may work for you. Source: about 5 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Frame.io - Video Post Production Collaboration Software
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Ziflow - Online Proofing software from Ziflow keeps teams connected and collaborating by providing a single source of truth for creative review and approval.
Unity - The multiplatform game creation tools for everyone.
PageProof - Online proofing of anything and everything, made simple. Streamline feedback for easy collaboration, secure workflows, and faster approvals. PageProof. The smarter way to review.