GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
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DevPerform
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Swarmia
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Waydev
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WakaTime
DevPerform is engineering intelligence for engineering leaders: delivery metrics and developer sentiment in one product, so when a number moves you can ask the team about it and see both answers side by side.
Connect GitHub, GitLab, or Bitbucket and DevPerform computes DORA metrics, phased cycle time, review health, throughput, and investment allocation automatically โ no agents on developer machines, no CI changes, and your source code is never stored. Anonymous developer surveys (DX Core 4, eNPS, engagement) roll into a 0โ100 Experience Index you can trend wave over wave, and survey results can be triaged into team-visible focus areas with follow-through tracking.
It is deliberately not a surveillance tool: there are no individual rankings or leaderboards, survey answers sit behind an anonymity threshold, and AI adoption and impact are measured at team level only.
Fully self-serve: instant interactive demo, free public repo benchmark, public pricing, free tier, and a 14-day Pro trial. No sales call required.
GDevelop
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DevPerform's answer:
Engineering leaders โ VPs, directors, and team leads โ at software teams of any size, from a small startup to a large enterprise. DevPerform is self-serve, so small teams can start in minutes, and it scales to large orgs and monorepos without agents or CI changes. Any company building software on GitHub, GitLab, or Bitbucket is a fit.
DevPerform's answer:
DevPerform was built by engineers who kept seeing the same gap: delivery dashboards that flag a slow week but can't explain it, and engagement surveys nobody acts on. Putting the two in one loop โ number moves, team explains, leadership commits, next survey shows the follow-through โ turned out to be the product. Launched in 2026, bootstrapped and self-serve from day one.
DevPerform's answer:
DevPerform pairs delivery metrics (DORA, cycle time, review health) with anonymous developer surveys in one product. Metrics tell you what is slow; surveys tell you why โ and when a number moves you see both side by side, then close the loop: mark a survey dimension as a focus area, set a goal on it, and the next wave shows whether it worked.
DevPerform's answer:
It's self-serve end to end where most of this category is sales-led: an instant demo with no signup, a free public repo benchmark, public pricing from $0, and a 14-day Pro trial with no credit card. Setup reads your GitHub, GitLab, or Bitbucket metadata directly โ no agents on developer machines, no CI changes โ and everything ships on two public tiers with no seat minimums or annual-only contracts.
DevPerform's answer:
React + TypeScript frontend, Python (FastAPI) backend, PostgreSQL, deployed on Kubernetes. Data comes from the GitHub, GitLab, and Bitbucket APIs โ repository metadata only; source code is never stored.
awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop seems to be more popular. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
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