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DevPerform is engineering intelligence for engineering leaders: delivery metrics and developer sentiment in one product, so when a number moves you can ask the team about it and see both answers side by side.
Connect GitHub, GitLab, or Bitbucket and DevPerform computes DORA metrics, phased cycle time, review health, throughput, and investment allocation automatically โ no agents on developer machines, no CI changes, and your source code is never stored. Anonymous developer surveys (DX Core 4, eNPS, engagement) roll into a 0โ100 Experience Index you can trend wave over wave, and survey results can be triaged into team-visible focus areas with follow-through tracking.
It is deliberately not a surveillance tool: there are no individual rankings or leaderboards, survey answers sit behind an anonymity threshold, and AI adoption and impact are measured at team level only.
Fully self-serve: instant interactive demo, free public repo benchmark, public pricing, free tier, and a 14-day Pro trial. No sales call required.
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DevPerform's answer:
Engineering leaders โ VPs, directors, and team leads โ at software teams of any size, from a small startup to a large enterprise. DevPerform is self-serve, so small teams can start in minutes, and it scales to large orgs and monorepos without agents or CI changes. Any company building software on GitHub, GitLab, or Bitbucket is a fit.
DevPerform's answer:
DevPerform was built by engineers who kept seeing the same gap: delivery dashboards that flag a slow week but can't explain it, and engagement surveys nobody acts on. Putting the two in one loop โ number moves, team explains, leadership commits, next survey shows the follow-through โ turned out to be the product. Launched in 2026, bootstrapped and self-serve from day one.
DevPerform's answer:
DevPerform pairs delivery metrics (DORA, cycle time, review health) with anonymous developer surveys in one product. Metrics tell you what is slow; surveys tell you why โ and when a number moves you see both side by side, then close the loop: mark a survey dimension as a focus area, set a goal on it, and the next wave shows whether it worked.
DevPerform's answer:
It's self-serve end to end where most of this category is sales-led: an instant demo with no signup, a free public repo benchmark, public pricing from $0, and a 14-day Pro trial with no credit card. Setup reads your GitHub, GitLab, or Bitbucket metadata directly โ no agents on developer machines, no CI changes โ and everything ships on two public tiers with no seat minimums or annual-only contracts.
DevPerform's answer:
React + TypeScript frontend, Python (FastAPI) backend, PostgreSQL, deployed on Kubernetes. Data comes from the GitHub, GitLab, and Bitbucket APIs โ repository metadata only; source code is never stored.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using โUNITYโ . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be more popular. It has been mentiond 209 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For game engines, Godot was too young, Unity just released a statement to make the developers give them more money, so we were left with Unreal Engine. - Source: dev.to / 4 months ago
After 10 minutes of digging I managed to find one single screenshot of an actual game built with it. Isn't that the first thing a developer wants to see? https://unity.com/ leads with demos. https://kaijuengine.org/ leads with a block of text claiming it renders cubes faster than Unity. - Source: Hacker News / 8 months ago
Rapidly prototype characters, environments, and textures. In addition, developers use generators to iterate concept art before committing to 3D assets. See how engines like Unity integrate generated assets into pipelines: https://unity.com. - Source: dev.to / 9 months ago
This guide is tailored towards Unity 3D but you can use them for other engines as they are pretty much general. - Source: dev.to / over 1 year ago
When it comes to game development, platforms like Unity, Unreal Engine, and Godot are definitely dominating the scene. They offer tools specifically designed for different needs, whether you're working on mobile and VR/AR projects, aiming for AAA titles, or focusing on indie and 2D games. These platforms provide intuitive user interfaces, extensive platform support, advanced rendering capabilities, and built-in... - Source: dev.to / about 1 year ago
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