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GDevelop
DEV.toawesome, but contains some bugs like frezees or editor view crash
As a mini-blog, it is a nice alternative for Medium to publish and share information about programming.
However, the community and the organization are biased toward social justice (and they are open to it). You can read its Code of Conduct, it is so vague and politically leads (I prefer a term of service because it defines fair rules for everybody). So it alienates developers that we don't care about politics in pro of people that want to talk about any other topic such as sexuality, how women are unprivileged, and such. It even mandates to use inclusive language. Good grief.
My main complaint is the quality of the community. It is not StackOverflow (so we don't want to ask for an answer here), and most of the top topics are clickbait, such as "how to become a rockstar developer in ... days", "100 tips to become a better programmer" (and it doesn't even talk about programming).
Technically this "mini blog" site allows us to use markdown, and it is okay. However, the whole experience is really basic. Even the template is ugly.
Based on our record, DEV.to should be more popular than GDevelop. It has been mentiond 665 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / over 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
This is a tiny, silly personality quiz built for the DEV.to Weekend Doggos challenge. Answer questions about your Saturday mornings, your feelings on doorbells, and your ideal compliment โ and find out which dog breed you truly are today. (Not forever. Today. Check back tomorrow, you might be a different dog.). - Source: dev.to / about 21 hours ago
Verifiable only with effort. Anything touching the filesystem, package installs, CI config, database changes. Wrongness here is quiet and expensive. These get the strongest model I have and a sandboxed dry run before anything executes. I wrote a separate piece on dry-running assistant-written shell commands because this category keeps hurting people. - Source: dev.to / 3 days ago
Def _pending_leaves(comment): if not comment["children"]: if comment["user"]["username"] != ME: yield comment return for child in comment["children"]: yield from _pending_leaves(child) Def _pending_entries(comment, drafted_codes): for leaf in _pending_leaves(comment): if leaf["id_code"] in drafted_codes: continue yield { ... - Source: dev.to / 3 days ago
In part 1 I made the pitch: real-time UI in one language, no JavaScript build. Now let's build something and ship it two ways from the same source. - Source: dev.to / 9 days ago
Def pending(): try: drafted_text = open(DRAFTS, encoding="utf-8").read() except FileNotFoundError: drafted_text = "" drafted_codes = set(re.findall(r"^## (\S+)", drafted_text, re.M)) out = [] for a in api(f"/articles?username={ME}&per_page=100"): if not a["comments_count"]: continue for c in api(f"/comments?a_id={a['id']}"): if not... - Source: dev.to / 13 days ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
WordPress - WordPress is web software you can use to create a beautiful website or blog. We like to say that WordPress is both free and priceless at the same time.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Medium - Welcome to Medium, a place to read, write, and interact with the stories that matter most to you.
Unity - The multiplatform game creation tools for everyone.
Hashnode - A friendly and inclusive Q&A network for coders