I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, Flask should be more popular than raylib. It has been mentiond 42 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
"After configuring Flask, notice how this file disables caching of responses (provided you’re in debugging mode, which you are by default in your code50 codespace), lest you make a change to some file but your browser not notice. ". Source: about 1 year ago
Flask, which offers a simple interface for email sending— Flask Mail. (Check here how to send emails with Flask). - Source: dev.to / over 1 year ago
Lang="en"> Plot Bookmarks!{% block title %}{% endblock %} rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.2.1/css/bootstrap.min.css" /> class="container"> Plot Bookmarks by Date {% block containercontent %}{% endblock %} /> class="footer"> class="text-muted"> >This is a... - Source: dev.to / almost 2 years ago
What's the easiest way to determine which version of Flask is installed? Source: about 2 years ago
I'm looking at the WSGI specification and I'm trying to figure out how servers like uWSGI fit into the picture. I understand the point of the WSGI spec is to separate web servers like nginx from web applications like something you'd write using Flask. What I don't understand is what uWSGI is for. Why can't nginx directly call my Flask application? Can't flask speak WSGI directly to it? Why does uWSGI need to get... Source: about 2 years ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 1 year ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 3 years ago
The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: almost 3 years ago
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