
Decker
LiveCode Platform
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DeckerNo features have been listed yet.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using โUNITYโ . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Decker. While we know about 209 links to Unity, we've tracked only 19 mentions of Decker. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
But currently, I think this is my mid-life crisis, going back to art college; even though it's a short course, and very experimental where many of us were facilitators and domain experts in our fields, and we helped co-design this new course. Plus I was able to try out Decker for a side note for my reflection journal. And I turned this reflection journal into the biggest zine I ever created. - Source: dev.to / 4 months ago
If you like that, check out Decker https://beyondloom.com/decker/. - Source: Hacker News / 8 months ago
> RIP HyperCard, may you be never forgotten. There's Decker! https://beyondloom.com/decker/. - Source: Hacker News / 10 months ago
Decker absolutely enables malleable software: https://beyondloom.com/decker/ You can tell when a platform is succeeding at this by looking at its adoption among non-programmers. - Source: Hacker News / about 1 year ago
Thanks, Bill. Rest in Peace. I was amazed by Bill's software seeing it on a Mac back then - MacPaint mostly, then HyperCard. I was not even 10, but I was already programming, and spent hours trying to figure out how to implement MacPaint's Lasso on my humble ZX Spectrum. (With some success, but not quite as elegant...) If you want to experience HyperCard, John Earnest (RodgerTheGreat on HN[0]) built Decker[1] that... - Source: Hacker News / about 1 year ago
For game engines, Godot was too young, Unity just released a statement to make the developers give them more money, so we were left with Unreal Engine. - Source: dev.to / 4 months ago
After 10 minutes of digging I managed to find one single screenshot of an actual game built with it. Isn't that the first thing a developer wants to see? https://unity.com/ leads with demos. https://kaijuengine.org/ leads with a block of text claiming it renders cubes faster than Unity. - Source: Hacker News / 8 months ago
Rapidly prototype characters, environments, and textures. In addition, developers use generators to iterate concept art before committing to 3D assets. See how engines like Unity integrate generated assets into pipelines: https://unity.com. - Source: dev.to / 9 months ago
This guide is tailored towards Unity 3D but you can use them for other engines as they are pretty much general. - Source: dev.to / over 1 year ago
When it comes to game development, platforms like Unity, Unreal Engine, and Godot are definitely dominating the scene. They offer tools specifically designed for different needs, whether you're working on mobile and VR/AR projects, aiming for AAA titles, or focusing on indie and 2D games. These platforms provide intuitive user interfaces, extensive platform support, advanced rendering capabilities, and built-in... - Source: dev.to / about 1 year ago
LiveCode Platform - It is Both Under the GPL and it is also Proprietary if using the GPL version the software you make...
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Anvil.works - Build seriously powerful web apps with all the flexibility of Python. No web development experience required.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Baserow - Build databases, automations, apps & agents with AI โ self-hosted, open source, no-code
Blender - Blender is the open source, cross platform suite of tools for 3D creation.