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Crystal (programming language)
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Polygonjs might be a bit more popular than Crystal (programming language). We know about 138 links to it since March 2021 and only 123 links to Crystal (programming language). We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Which can include type assertions but also a lot more. The agents seem to do well with this. I've also had good results using agents to write Crystal https://crystal-lang.org/ which is Ruby-like but does have the static types and produces blazing fast static binaries. Might be a sweet spot for coding agents if you're building some backend services. But I'd still pick Ruby on Rails for a new full stack project. - Source: Hacker News / about 1 month ago
Sounds a lot like Crystal, which is also similar to Ruby and features a green fiber runtime: https://crystal-lang.org/#concurrency. - Source: Hacker News / about 2 months ago
> 1. Go with a better type system. A compiled language, that has sum types, no-nil, and generics. I was looking for something like that and eventually found Crystal (https://crystal-lang.org) as a closest match: LLVM compiled, strong static typing with explicit nulls and very good type inference, stackfull coroutines, channels etc. - Source: Hacker News / 4 months ago
Wondering why https://crystal-lang.org/ hasn't been mentioned in the comments. - Source: Hacker News / 7 months ago
> What kind of code snippets could you suggest? Anything really! Some websites that do this currently: https://ziglang.org, https://crystal-lang.org and https://www.ruby-lang.org/en > I have a comparison table mentioning features Yes - I did see this in the README. Maybe worth adding it, or something similar to the website. - Source: Hacker News / 8 months ago
- some corners will connect less than 4 tiles. This does the opposite of the previous point, as this removes diagonals. This limits your moves in a specific direction, but can also protect you from your opponents. It's the kind of features that can be used both as a defense and as attack. And the boards are procedurally generated, so you can play unique games each time (or you can re-use the same boards if you... - Source: Hacker News / about 2 years ago
That's the path I took with Polygonjs ( https://polygonjs.com ), and a game I've just released ( https://polyreplay.com/minesweepertwist ), with more coming shortly. But it didn't start like that. It only started as a tool I could use to deliver client projects, as I was trying to become a freelance for interactive 3D scenes for the web. Project after project ( some examples here: https://polygon-lab.com/ ), I... - Source: Hacker News / over 2 years ago
I'm building one, called Polygonjs ( https://polygonjs.com/ ), you have a few examples to play with ( https://polygonjs.com/docs/examples ). - Source: Hacker News / over 2 years ago
You can have a look how I do it in Polygonjs (which is a node-based design tool based on threejs), in this example scene. Source: over 2 years ago
If you're familiar with Houdini, I invite you to try Polygonjs, which is based on threejs and inspired by Houdini. You can basically build threejs in a procedural way, with just nodes. Source: over 2 years ago
Nim (programming language) - The Nim programming language is a concise, fast programming language that compiles to C, C++ and JavaScript.
Spline - Design tool for 3d web experiences
Go Programming Language - Go, also called golang, is a programming language initially developed at Google in 2007 by Robert...
Three.js - A JavaScript 3D library which makes WebGL simpler.
V (programming language) - Simple, fast, safe, compiled language for developing maintainable software.
Three.js Journey - The best course to learn how to create stunning 3D websites