
CodinGame
HackerRank
Codewars
LeetCode
CodeSignal
Codility
Exercism
CheckIO
HookReplay.dev
hookVM
Webhook.site
ngrok
Hooklistener
Webhooks.cc
RequestBin
Webhook Relay
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HookReplay.dev's answer:
Still early — just launched. Currently used by indie developers and small teams debugging Stripe and Shopify integrations. No big logos yet. Focused on building a great product first.
HookReplay.dev's answer:
With ngrok, every code change means triggering another webhook. Add a log? Trigger again. Set a breakpoint? Too late, it timed out. Trigger again. With HookReplay, you trigger once. Then replay 100 times while you debug. Same webhook. Same payload. Unlimited attempts to get your code right. That's not a small difference — it's hours saved per debugging session.
HookReplay.dev's answer:
Developers who integrate third-party webhooks Stripe, Shopify, GitHub, Twilio, Paddle, etc. Basically anyone who's ever clicked "Send test webhook" more times than they'd like to admit.
HookReplay.dev's answer:
11pm on a Sunday. A customer's Stripe payment went through, but their subscription wasn't created. I needed to debug the webhook handler. Set up ngrok. Triggered a test payment. Added a log statement. Triggered again. Set a breakpoint — webhook timed out before I could step through. Triggered again. Changed the URL in Stripe because ngrok restarted. Triggered again. Three hours later, I found a typo in my event type check. I remember thinking: I just re-triggered the same webhook 40+ times. Why can't I just capture it once and replay it until I find the bug? That's the moment HookReplay was born. The tool I wished existed that night.
HookReplay.dev's answer:
ASP.NET Core for the backend, PostgreSQL for storage, WebSockets for real-time forwarding to the CLI. The CLI is built in .NET and distributed via npm — runs on macOS, Windows, and Linux. Nothing fancy. Boring tech that works.
HookReplay.dev's answer:
Three things most webhook tools don't do: 1- Replay the same webhook unlimited times 2- Edit payloads before replaying (test edge cases) 3- Keep a full history of every webhook received HookReplay does all three, plus real-time forwarding like ngrok.
Based on our record, CodinGame seems to be more popular. It has been mentiond 45 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Are you sure, I got a link to a codingame.com assessment from block. Source: about 3 years ago
This, and OP should practice handling the stress. Find a friend to do interviews with, or give yourself a timer, or whatever. codingame.com is a good alternative if you want to try dealing with a timer and don't want to be able to cheat. Source: about 3 years ago
Just jumped to codingame.com and start (cant) solving puzzles. Source: over 3 years ago
Personally, I like codingame.com (completely free unless you are an employer) - Their simple puzzles are great places to get an idea of how programming works and the kinds of problems they solve. I think the first puzzle I was able to solve as a beginner in a few days. Source: over 3 years ago
I believe it's possible to use rust in codingame.com. Is that ok for you? Source: over 3 years ago
HackerRank - HackerRank is a platform that allows companies to conduct interviews remotely to hire developers and for technical assessment purposes.
hookVM - Receive, deliver, and debug webhooks with reliability, observability, and developer-first tooling.
Codewars - Achieve code mastery through challenge.
Webhook.site - Instantly generate a free, unique URL and email address to test, inspect, and automate (with a visual workflow editor and scripts) incoming HTTP requests and emails.
LeetCode - Practice and level up your development skills and prepare for technical interviews.
ngrok - ngrok enables secure introspectable tunnels to localhost webhook development tool and debugging tool.