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HookReplay.dev

Debug webhooks on localhost in seconds. Receive, inspect, edit, and replay webhooks directly to your localhost using a CLI and WebSockets. No tunneling hacks. Free to start.

(0 reviews)
Pricing:
  • Freemium
  • $29.0 / Monthly
Platforms:
  • Web
  • MacOS
  • Linux
  • Windows
HookReplay.dev

HookReplay.dev Reviews and Details

This page is designed to help you find out whether HookReplay.dev is good and if it is the right choice for you.

Features & Specs

  1. Real-time Monitoring

    HookReplay.dev provides real-time monitoring of webhooks, allowing for the immediate detection of any issues or anomalies in the data flow.

  2. Replay Feature

    The service allows users to replay webhooks, which is beneficial for debugging and ensuring the integrity of data delivery.

  3. User-friendly Interface

    The platform offers a clean and intuitive interface, making it accessible for users without extensive technical expertise.

  4. Comprehensive Logging

    Detailed logging capabilities help in tracking webhook activities and understanding their behavior over time.

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Questions & Answers

As answered by people managing HookReplay.dev.
  1. Who are some of the biggest customers of HookReplay.dev?

    Still early โ€” just launched. Currently used by indie developers and small teams debugging Stripe and Shopify integrations. No big logos yet. Focused on building a great product first.

  2. Why should a person choose HookReplay.dev over its competitors?

    With ngrok, every code change means triggering another webhook. Add a log? Trigger again. Set a breakpoint? Too late, it timed out. Trigger again. With HookReplay, you trigger once. Then replay 100 times while you debug. Same webhook. Same payload. Unlimited attempts to get your code right. That's not a small difference โ€” it's hours saved per debugging session.

  3. How would you describe the primary audience of HookReplay.dev?

    Developers who integrate third-party webhooks Stripe, Shopify, GitHub, Twilio, Paddle, etc. Basically anyone who's ever clicked "Send test webhook" more times than they'd like to admit.

  4. What's the story behind HookReplay.dev?

    11pm on a Sunday. A customer's Stripe payment went through, but their subscription wasn't created. I needed to debug the webhook handler. Set up ngrok. Triggered a test payment. Added a log statement. Triggered again. Set a breakpoint โ€” webhook timed out before I could step through. Triggered again. Changed the URL in Stripe because ngrok restarted. Triggered again. Three hours later, I found a typo in my event type check. I remember thinking: I just re-triggered the same webhook 40+ times. Why can't I just capture it once and replay it until I find the bug? That's the moment HookReplay was born. The tool I wished existed that night.

  5. Which are the primary technologies used for building HookReplay.dev?

    ASP.NET Core for the backend, PostgreSQL for storage, WebSockets for real-time forwarding to the CLI. The CLI is built in .NET and distributed via npm โ€” runs on macOS, Windows, and Linux. Nothing fancy. Boring tech that works.

  6. What makes HookReplay.dev unique?

    Three things most webhook tools don't do: 1- Replay the same webhook unlimited times 2- Edit payloads before replaying (test edge cases) 3- Keep a full history of every webhook received HookReplay does all three, plus real-time forwarding like ngrok.

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Is HookReplay.dev good? This is an informative page that will help you find out. Moreover, you can review and discuss HookReplay.dev here. The primary details have not been verified within the last quarter, and they might be outdated. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.