
Scratch
Codecademy
Free Code Camp
Hacker News
W3Schools
Tutorialspoint
SoloLearn
Code.org is a non-profit whose goal is to expose all students to computer programming.

World Anvil
Kanka.io
Narrantium
Roll20
Foundry Virtual Tabletop
Quest Portal
Fantasy Grounds
Save hours of D&D/Pathfinder session prep with WorldSmith. Build campaigns and organize notes, then generate maps, NPCs, monsters, shops, quests, and more—fully customizable for your table.

Which is more popular?
Based on our record, Code.org seems to be more popular. It has been mentioned 385 times since March 2021.
Website, pricing, platforms and company facts side by side.
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|---|---|---|
| Website | code.org | worldsmith.io |
| Pricing | — | |
| Company | 2012 | 1 - 9 employees |
| Listed in |
In their own words, as submitted to SaaSHub.


No description of Code.org yet.
WorldSmith is an all-in-one session prep and campaign management workspace for tabletop RPG Game Masters. It helps you spend less time scrambling before game night and more time running memorable sessions—by keeping your notes, worldbuilding, and table-ready content in one organized place. What...
What each product offers, as listed by its team.


Possible disadvantages
An editorial look at what each product does well and who it suits.


Overall verdict
Why this product is good
Recommended for
Overall verdict
Why this product is good
Recommended for
Walkthroughs and reviews on video.
Programming For Kids: Scratch vs Code.org
More videos
How often each product is chosen within a category, 0–100% relative to the other.


As answered by people managing Code.org and WorldSmith.
WorldSmith's answer:
Speed and ease. WorldSmith combines session prep, campaign organization, and instant content creation into one focused workspace built specifically for tabletop RPG Game Masters. Instead of juggling docs, wikis, and scattered generators, you can build a session, manage your world, and create table-ready content in the same place—with fast editing and a remixable library of community homebrew.
WorldSmith's answer:
Most TTRPG tools are either overly complicated or hard to customize. Choose WorldSmith if you want an all-in-one DM workflow: organize your campaign like a campaign manager, prep sessions in a structured format, generate what you need when you need it, and customize everything quickly. It’s built for game night—so you spend less time prepping and more time playing.
WorldSmith's answer:
Tabletop RPG Dungeon Masters / Game Masters, especially: 1) DMs who prep weekly and want to save time. 2) New DMs who want structure and ready-to-use content. 3) Improv-heavy DMs who need tools during play. 4) Homebrew groups building custom worlds, monsters, items, and quests. 5) Players who want to follow campaign details and feel immersed in the story.
WorldSmith's answer:
WorldSmith was created by lifelong tabletop RPG fans who wanted to solve a common DM problem: prep takes too long, and information gets scattered across too many tools. The goal was to build one platform that makes it easy to prep, organize, and run sessions—so GMs can focus on storytelling, not logistics.
WorldSmith's answer:
WorldSmith is a web-based SaaS platform built with a modern JavaScript stack, including: 1) React / Next.js (frontend) 2) Node.js / Express (backend) 3) MongoDB (database)
WorldSmith's answer:
Over 35,000 Dungeon Masters from around the globe Including: 1) Members of the "How to Be A Better DM" Podcast 2) Members of the "Grandpa Beck" team 3) Members of "DragonSteel" 4) Members of the "Behind the DM Screen" Podcast 5) Members of "We Geek Together", and more!
Share your experience with using Code.org and WorldSmith. For example, how are they different and which one is better?
External articles and on-site reviews we used to compare the two products.


Code.org is an online marketplace that can empower students, specifically students, to get detailed knowledge regarding the principles of the computer sciences. This platform can let its users access the free coding...
Nevertheless, the platform has the stats to prove its dependability. More than 67 million people use Code.org, including over two million teachers. In addition, the platform records over 208 million projects so far.
Code.org is much easier to use than Thunkable.First of all names say everything.Second,it has more modes than just "drag-and-drop".
This tool is incredible. Not only does it help me prep my sessions, but I'm able to generate anything on the fly during sessions. That means if my players need a shop, magic item, treasure, you name it: WorldSmith has...
Recommendations tracked on public social media and blogs since March 2021.


Code.org uses an extremely outdated version of javascript, It's so hard to access data in array, im basically forced to do this. Cant wait to ditch this shit. Source: almost 3 years ago
I'm not sure if your 4.5yo is old enough to try Scratch[1] but nothing is too young these days. My elder got into Scratch around that time. These days, my younger one is into https://code.org and she make things go around, do stuffs,... - Source: Hacker News / almost 3 years ago
So I am using code.org to make a platforming game, and if I am halfway off of a platform I slide off of it. Idk if this is a quirk with code.org or if I did something wrong. You can check the hitboxes by pressing debug sprites in the... Source: almost 3 years ago
Tracking WorldSmith since Feb 2026.
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Learn the technical skills you need for the job you want. As leaders in online education and learning to code, we’ve taught over 45 million people using a tested curriculum and an interactive learning environment.
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Learn to code by helping nonprofits.
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Build branching tabletop RPG adventures with scenes, maps and combat, then run real-time multiplayer sessions with your players.
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