
Code.org
Scratch
Codecademy
Free Code Camp
Hacker News
W3Schools
Tutorialspoint
SoloLearn
IMVU
Second Life
Habbo
VRChat
Onverse
ActiveWorlds
Piffsy
Kaneva
IMVUCode.org is much easier to use than Thunkable.First of all names say everything.Second,it has more modes than just "drag-and-drop".
In most virtual worlds, whether on a 2D screen or 3D headset, the platform provides the means, but most of the userbase provides the "content". I am no stranger to 3D virtual. I was on the very first one called Cybertown back in 1999, and have accounts in Second Life and Sansar. To be honest, I had tried IMVU over a decade ago, but it seemed marketed to teens and the younger generation. But it is now 2022, and IMVU has made great strides in graphic quality, creator tools (IMVU Studio), and even V-COIN, the first cryptocurrency approved by the SEC for use in virtual worlds and convertable to real life currency. The bottom line though is the quality of the content, but especially that of the IMVU "avatars", which I have to say "still" greatly surpass most of the avatar looks available in standard 3D VR headset platforms. The content available for objects, rooms, and outfits, poses, movements, audio and even shadow/shade rendering is leaps and bounds better than it was many years ago, and much more is available in the IMVU Store for purchase. IMVU is now a subsidiary company of "Together Labs", has procured 35 million dollars in venture funding, and was ranked a few years ago as the Best Virtual World Game for Realistic Graphics for 2020 by Lifewire, a prominent tech site. I choose to use IMVU as a platform because it is a very good quality one, both technically and socially, and have developed ways of marketing and streaming music and video to and from online broadcasting sites in conjunction with this platform.
Based on our record, Code.org seems to be a lot more popular than IMVU. While we know about 385 links to Code.org, we've tracked only 1 mention of IMVU. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Code.org uses an extremely outdated version of javascript, It's so hard to access data in array, im basically forced to do this. Cant wait to ditch this shit. Source: over 2 years ago
I'm not sure if your 4.5yo is old enough to try Scratch[1] but nothing is too young these days. My elder got into Scratch around that time. These days, my younger one is into https://code.org and she make things go around, do stuffs, etc. 1. https://scratch.mit.edu. - Source: Hacker News / almost 3 years ago
So I am using code.org to make a platforming game, and if I am halfway off of a platform I slide off of it. Idk if this is a quirk with code.org or if I did something wrong. You can check the hitboxes by pressing debug sprites in the bottom right corner. Source: almost 3 years ago
My school hosts the unit tests for digital literacy on code.org as the "assessment day" at the bottom of the unit. Is there any way to view the test before it is unlocked by the teacher on a student account? Source: almost 3 years ago
My four year old was kicked out of his preschool class, and the school recommended I set him up with applied behavioral analysis. Though it hurt to read the email from the school, I don't blame them at all, he does have impulse control issues and doesn't always pay attention when others are talking to him. He sometimes also throws things and apparently pushed another student once. Outside of the social... Source: almost 3 years ago
Games I don't know enough about that can be played in a browser that DON'T have forums or forum-like features: MovieStarPlanet2 (made by the same company as MSP1, so expect it to be just as pay to win and unsafe as the first game) Games I don't know enough about that don't have forums (as far as I'm aware) that you have to download: Habbo Hotel IMVU Hotel Hideaway The Sims 4 (it's free and lets you dress up... Source: about 3 years ago
Scratch - Scratch is the programming language & online community where young people create stories, games, & animations.
Second Life - Second Life is a virtual reality platform where individuals interact in a virtual world. The software was developed in 2003 by Linden Labs. More than one million people now regularly use the software.
Codecademy - Learn the technical skills you need for the job you want. As leaders in online education and learning to code, weโve taught over 45 million people using a tested curriculum and an interactive learning environment.
Habbo - Hobbo is also known as โHobbo Hotelโ.
Free Code Camp - Learn to code by helping nonprofits.
VRChat - Create and play in virtual worlds with others