
Blockbench
MagicaVoxel
Cubik Studio
SpriteStack
Voxelator
Marmoset Hexels 2
Voxel Builder
Qubicle
Cinder
Processing
OpenFrameworks
Vuo
Nodebox
Pure Data
TouchDesigner
Vvvv
Blockbench
CinderCinder might be a bit more popular than Blockbench. We know about 14 links to it since March 2021 and only 13 links to Blockbench. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I've recently been tinkering with Figura, which is a mod that allows you to customize your player model using Blockbench. After creating a custom model with ears and a tail for my own skin, I decided to create a model based on Docm77's goat horn skin. After a while, I got the horns and eye to correctly follow the head. Strangely, the robot arm worked fine on my first try. Source: over 3 years ago
I use a program called Blockbench, it makes the process incredibly simple from start to finish making pixel/low poly. It was originally intended for Minecraft assets then further branched out into supporting low-poly. Source: over 3 years ago
Then I believe that blockbench.net is your best bet. Lets people make things without the game (mobs, items, etc.). Source: about 4 years ago
And Chromium doesn't just mean Chromium. It also means that I can use Discord, Vivaldi, Blockbench and Atom (although Atom won't work unless you manually compile an ARM version from source; it has no official ARM build at the moment), which are all applications that I frequently use. Source: over 4 years ago
There are also Blockbench, GIMP (Apple Silicon port), Discord (Canary) and Vivaldi running in the background, but those are third party programs so it is less likely that anyone here will know anything about it. Source: over 4 years ago
Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)? Source: over 3 years ago
I only used SFML, currently making a 2D isometric game. I really like it so far overall, easy to use IMO, pretty well documented. Does what I need it to do. Heard good things about SDL2 and also Cinder++ (https://libcinder.org/) also. Source: almost 4 years ago
What kind of game? You might be better off using a game engine unless it's more of a simple starter project. Check out https://libcinder.org/ or see lots of engines here: https://github.com/collections/game-engines. Source: almost 4 years ago
Try Cinder (https://libcinder.org/). I have not tried it myself but it seems to have the same goals as P5 and Processing (ie. Creative coding). Source: over 4 years ago
Kind of a shorty thing for Meta to do when Cinder is already taken by https://libcinder.org. Source: over 4 years ago
MagicaVoxel - A free lightweight GPU-based voxel art editor and interactive path tracing renderer.
Processing - C++ and Java programming at the speed of thought.
Cubik Studio - Model in a unique cubic style. Start modelization with boxes. Move, rotate and scale cuboids.
OpenFrameworks - openFrameworks
SpriteStack - 3D pixelart editor based on sprite stacking technique.
Vuo - Design and build live interactive media.