
BlackMagic.so
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BlackMagic.so
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awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop seems to be a lot more popular than BlackMagic.so. While we know about 78 links to GDevelop, we've tracked only 6 mentions of BlackMagic.so. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I use a great tool called Black Magic which shows me the most engaging hours of the day:. - Source: dev.to / over 3 years ago
Https://blackmagic.so - Uncover information you didn't know about. Improve your audience communication. Develop solid one-on-one relationships. Source: about 4 years ago
I found this project that updates a user's Twitter banner in real time with their recent followers. Since I have an idea for something similar I was wondering what the best way to implement something like this would be? Source: over 4 years ago
BlackMagic (trial for now) (https://blackmagic.so). - Source: dev.to / over 4 years ago
Your product page (https://blackmagic.so/) is very well-done. My first impression is that it is even one of the best I have ever seen. What tools/frameworks did you use for building the frontend ? - Source: Hacker News / over 4 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
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