
Audio Hijack
Loopback by RogueAmoeba
Audacity
Adobe Audition
Oceanaudio
Piezo
Reaper
Wavosaur
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
Audio Hijack
GDevelopOnce you figure out how to use it, it is very easy to capture any audio coming out of your speakers. It is nice to be able to isolate the audio captured to only record from a specific app. So if you are trying to capture audio from a browser, and a notification from your messages app comes in, the notification "chime" from the messages will not be captured and you'll get a clean capture only from the browser (or other app you might specify). You can also capture from two different sources and mix the levels in real time as you capture. So you can record a zoom call and also record music you might play in a separate app, and adjust the mix to your liking.
awesome, but contains some bugs like frezees or editor view crash
GDevelop might be a bit more popular than Audio Hijack. We know about 78 links to it since March 2021 and only 65 links to Audio Hijack. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It's very "Mac ecosystem" from multiple directions: a paid-for tool that is often free on other platforms, but also a paid-for tool that provides a very nice UX with easier customizability and features than a "small utility/script". (I don't use Audio Hijack, nor am I in the market for anything like it. But it's obvious from the product page[1] that it's a nice piece of software. I also know that several... - Source: Hacker News / 12 months ago
I don't know if they're making money, but they're charging money and I'm paying it. a) Audio Hijack [1] - software that should be part of macOS where you can route the audio output of any program to the audio input of any other program. b) Eazy Draw [2] - I have clients with massive legacy libraries of commercial AppleWorks drawings, and EazyDraw is the only product I could find that would open/convert them. I... - Source: Hacker News / over 1 year ago
This is the basic idea, but there are other apps which can make it easier. I prefer using Audio Hijack for the EQ part and sending it to a pass-through device set up in Loopback (which, for this use case, functions the same as BlackHole). Source: almost 3 years ago
- Audio Hijack (also by Rogue Ameba) so I can record myself, the soundboard, and QuickTime all to individual .aiff files. Source: about 3 years ago
Another option that has been around for a long time. https://rogueamoeba.com/audiohijack/. Source: about 3 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / over 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Loopback by RogueAmoeba - Get all the power of a high-end studio mixing board, right inside your Mac!
Godot Engine - Feature-packed 2D and 3D open source game engine.
Audacity - Audacity is a free and open-source audio production software suite that includes a surprising array of editing tools and recording systems.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Adobe Audition - Mix, edit, and create audio content in Adobe Audition CC with a comprehensive toolset that includes multitrack, waveform, and spectral display.
Unity - The multiplatform game creation tools for everyone.