
Apple ARKit
Google ARCore
MAXST
Made With ARKit
Wikitude AR SDK
Facebook AR Studio
ARGear
Vuforia SDK
Split Fee
Unbench
Split Fee is a platform for UK recruitment agencies to collaborate on permanent placements.
Every agency has candidates they can't place and vacancies they can't fill. Another agency almost certainly has what you need โ but finding them, trusting them, and making the collaboration work has always been the hard part.
Split Fee solves this. Post your candidates and vacancies to the platform. Our matching algorithm finds opportunities across every agency on the network โ by skills, location, salary, and seniority. Candidate and client data stays anonymised until both sides agree to work together. When a placement is made, we handle the fee split and invoicing automatically.
No more posting in social media groups and hoping someone replies. No more sharing candidate details with strangers on trust alone. No more chasing invoices from agencies you barely know.
45% for you. 45% for them. 10% platform fee โ only when a placement is made.
Half of a placement fee is infinitely better than none of it.
Apple ARKit
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Split Fee's answer:
A next-generation serverless platform, built for AWS.
Split Fee's answer:
Split Fee is the first purpose-built platform for split fee recruitment in the UK. Instead of relying on LinkedIn groups, WhatsApp messages, and manual agreements, agencies upload their candidates and vacancies and the platform automatically matches them across agencies.
Candidate identities are revealed gradually; anonymised at first, then progressively disclosed as both sides accept, so agencies can collaborate without the risk of circumvention.
Split Fee's answer:
Most "split fee networks" are just directories or social groups where agencies post and hope someone responds. Split Fee is an actual matching engine. It scores candidate-vacancy pairs, handles the legal agreements (non-circumvention, self-billing), automates invoicing and fee splits, and manages the entire placement lifecycle from match to payment. Everything that normally requires trust, phone calls, and spreadsheets is handled by the platform.
Split Fee's answer:
UK recruitment agencies; from boutique firms with a handful of consultants to mid-sized agencies with specialist sector coverage. Any agency that has either strong candidates without the right vacancies, or client vacancies they can't fill from their own candidate pool. Split Fee turns those dormant assets into placements.
Split Fee's answer:
Abbie, our founder, knew that although split fee arrangements have existed in recruitment for decades, the process has always been manual: find a partner agency, negotiate terms, trust them with your candidate data, chase invoices. Most agencies avoid it because the overhead and risk outweigh the reward. Abbie built Split Fee to remove that friction entirely, with automated matching, progressive identity disclosure, built-in legal agreements, and automated billing, making split placements as straightforward as direct ones.
Based on our record, Apple ARKit seems to be more popular. It has been mentiond 7 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Link: https://developer.apple.com/augmented-reality/. - Source: dev.to / about 1 year ago
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: about 3 years ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: over 3 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 4 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: almost 5 years ago
Google ARCore - Google Augmented Reality SDK
Unbench - Beyond recruitment, Unbench became a dynamic matchmaking platform, efficiently connecting companies with top specialists.
MAXST - MAXST offers all the required features to help you create an Augmented Reality world.
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit
Wikitude AR SDK - Wikitude AR SDK helps you create breathtaking AR apps to capture the attention of your audience.
Facebook AR Studio - Facebook's developer platform for Augmented Reality