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Check the traffic stats of Varjo XR-1 on SimilarWeb. The key metrics to look for are: monthly visits, average visit duration, pages per visit, and traffic by country. Moreoever, check the traffic sources. For example "Direct" traffic is a good sign.
Check the "Domain Rating" of Varjo XR-1 on Ahrefs. The domain rating is a measure of the strength of a website's backlink profile on a scale from 0 to 100. It shows the strength of Varjo XR-1's backlink profile compared to the other websites. In most cases a domain rating of 60+ is considered good and 70+ is considered very good.
Check the "Domain Authority" of Varjo XR-1 on MOZ. A website's domain authority (DA) is a search engine ranking score that predicts how well a website will rank on search engine result pages (SERPs). It is based on a 100-point logarithmic scale, with higher scores corresponding to a greater likelihood of ranking. This is another useful metric to check if a website is good.
The latest comments about Varjo XR-1 on Reddit. This can help you find out how popualr the product is and what people think about it.
It really isn't 'miles' ahead of the competition. If anything it is way behind. For example, look at Varjo: https://varjo.com/products/xr-4/. - Source: Hacker News / over 1 year ago
The Varjo XR-4. This $4000 wired headset is general purpose PCXR. It has extremely high resolution and passthrough. It requires a powerful GPU to run it. Source: over 1 year ago
Apple Vision Pro has a "PCVR" PC inside it - how much does say a Valve Index, plus all the accessories, PLUS the gaming PC required to drive it cost? I'd bet it's easily close to $3500. Varjo just released a new 4K HMD on Monday, which still needs a PC with something like a 4090GPU, and its pricing starts at $4000. Source: over 1 year ago
Go to this site and check out a comparison of the HoloLens to a passthrough based AR experience. Scroll about halfway down the page to the car with the slider. The reason HoloLens hasn’t succeeded is AR (non-pass through) in its current form is terrible. Source: about 2 years ago
Typical Apple price tag. I'll be very interested in seeing an in depth review on this headset. I work in VR development and have worked with most headsets including the £6,000 Varjo XR headset. Source: about 2 years ago
This is closer to Varjo's product line than anything offered by HTC/Valve/HP. For a reference point, Varjo's enterprise-oriented MR model, the XR-3, runs $6.5k while their consumer-oriented VR-only model, the Aero, runs $2k. Source: about 2 years ago
If the Apple hardware is as good as reported—and if Apple and third-party software vendors come through with the software, no sure thing—then at $3,500 US the headset will be excellent value for a) pro users who can justify the business expense and b) rich people who have $3,500 US to spare for a top-quality leisure device. It's certainly unfortunate that I, along with many others, won't be able to afford one for... Source: about 2 years ago
The Varjo XR-3 could do the job you need, if you have €6.5k spare. Source: about 2 years ago
Probably the only thing that comes close to providing the comfort for what you are asking is a Varjo XR-3. Source: over 2 years ago
Passthrough on low end and cheaper devices has not been great but Varjo's XR-3 has fantastic passthrough and Apple's headset is supposed to be in the same price bracket (with more cameras and an additional LiDAR sensor). Source: over 2 years ago
Not sure if you've seen it, but this is the XR-3. Source: almost 3 years ago
Why have physical screens when you can just make as many, as whatever size, wherever you want? Source: almost 3 years ago
Howe about the Varjo XR-3 for $6,495.00 gotta have that Full Frame Bionic Display with human-eye resolution. Source: almost 3 years ago
A steal compared to the Varjo XR-3 at €5995 plus €1495 yearly subscription. Source: over 3 years ago
I'm trying to understand how fast VR gaming can become mainstream. I've recently learned about Foveated_rendering. Wiki page cites potential for an order of magnitude fewer pixels to be rendered in comparison to a full image. However for e.g. High end varjo xr3 with "tracking at 200 Hz powering foveated rendering" (https://varjo.com/products/xr-3/) recommended hardware is RTX 3080 with two displayport cables... Source: over 3 years ago
Hi! I will have the chance to play around with a TeslaSuit and a Varjo XR-3 headset for a few months, for the purpose of using biosignals to create in VR. (Article: what is biosignals?). Source: over 3 years ago
I didn't find any on https://varjo.com/products/vr-3/ or https://varjo.com/products/xr-3/. Source: over 3 years ago
Since then we have also launched our new Stereo IR 170, been the hand tracking of choice for a new generation of VR headsets (1,2,3,4) as well as the upcoming Lynx R-1 and have just launched our next generation of hand tracking, Gemini (V5)! Source: over 3 years ago
AR will likely be a subset of VR enable by pass through. Check out https://varjo.com/products/xr-3/ Until we can perfectly simulate physical reality, virtual interactions will never be as real as real world interactions. - Source: Hacker News / over 3 years ago
Https://varjo.com/products/xr-3/ is probably as close as you'll get today. However it costs around $6k and is still far from perfect. - Source: Hacker News / over 3 years ago
While a VR headset is cool and the latest ones are absolutely mindblowing- see the Varjo XR3's for example. Mindblowing how it's moving forward-. Source: over 3 years ago
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