I've been having fun making generative art for a few years and recently got the itch to write my own JS library for sketching SVGs. This library is heavily inspired by OPENRNDR [1], which to date has been my framework of choice. My motivation to write a JS library for SVGs came from a desire to bring the programming style I love from OPENRNDR into a language I use every day. I was also motivated to generate simple... - Source: Hacker News / 8 months ago
I am primarily using the openrndr framework to do all of this. Source: over 1 year ago
Last year I wrote Kosmik, a Twitter bot for pixelized retro-style space images in Scala, but I was dissatisfied for several reasons, performance being one, so I migrated the code to Kotlin using openrndr as graphics API recently, and moved the bot to Mastodon. What do you think? Source: almost 2 years ago
Is there a framework, library or package along the lines of Processing or OPENRNDR for Common-Lisp or Clojure etc.? Source: almost 2 years ago
I’d also be interested in peoples replies. I know there is a creative coding framework built on it (haven’t used it though) https://openrndr.org/ . - Source: Hacker News / about 2 years ago
Kotlin is very similar to Swift. OpenRNDR is a coding framework written it it. Kotlin has many of the features you speak of. Kotlin supports many of the features you ask about (or at least something similar to it). Source: about 2 years ago
Kotlin's a good language with a generative framework - https://openrndr.org. Source: about 2 years ago
Do you know an article comparing OpenRNDR to other products?
Suggest a link to a post with product alternatives.
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