This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Xmonad. While we know about 197 links to Unity, we've tracked only 14 mentions of Xmonad. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Hey everyone 👋 ! I'm currently working on a rust library for building and configuring your own shell! It's inspired by projects like xmonad and penrose where the configuration of the program is done in code. This means that for example, instead of using Bash's arcane syntax for configuring the prompt, it can be configured instead using a rust builder pattern! The project itself is still at a very young stage, so... Source: about 1 year ago
There are a few other things I could mention, but there are more like side issues, and not relevant to my actual LaTeX setup. First and foremost—and thus perhaps noteworthy after all—is bibliography management with arxiv-citation (see here for more words). This is integrated very well with the XMonad window manager, which makes it even more of a joy to use. Source: about 1 year ago
Another way to do it (and works on Linux and other platforms) is with XMonad, defining Caps Lock as a layer key. Source: almost 2 years ago
I tried it once, it was alright. https://xmonad.org/ But I prefer to build my own. Source: almost 2 years ago
Here is another tiling wm with screenshots: Https://xmonad.org/. Source: almost 2 years ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 16 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 9 months ago
i3 - A dynamic tiling window manager designed for X11, inspired by wmii, and written in C.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
dwm - dwm is a dynamic window manager for X. It manages windows in tiled, monocle and floating layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
awesome - A dynamic window manager for the X Window System developed in the C and Lua programming languages.
Godot Engine - Feature-packed 2D and 3D open source game engine.