
Xamarin
Android Studio
OutSystems
Xcode
Firebase
React Native
Ionic
BuildFire
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
XamarinBased on our record, Phaser should be more popular than Xamarin. It has been mentiond 129 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I haven't been following .NET lately, but AFAIK .NET works on Linux now and "Mono" is basically .NET for Linux... What even are the differences? Sounds like Microsoft just doesn't want to maintain 2 different versions so they're dumping it. Also, > Microsoft became the steward of the Mono Project when it acquired Xamarin in 2016 They probably never even wanted Mono, they just inherited it because they wanted... - Source: Hacker News / over 1 year ago
Mobile Applications: With Xamarin, a cross-platform mobile development framework, developers can write C# code to build native Android, iOS, and Windows mobile applications. - Source: dev.to / about 2 years ago
Xamarin - Basically an older version of MAUI. I would advise against creating new projects on Xamarin since MAUI is supposed to render it obsolete. Source: over 3 years ago
Microsoft Xamarin: For this you'll need to know C# and .net. Source: almost 4 years ago
At my internship, we moved to Microsoft's Visual Studio for C# development from Java, and for application development we use Xamarin which can be used on Windows and Mac. Source: almost 4 years ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / about 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
Android Studio - Android development environment based on IntelliJ IDEA
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
OutSystems - Build Enterprise-Grade Apps Fast.
Unity - The multiplatform game creation tools for everyone.
Xcode - Xcode is Appleโs powerful integrated development environment for creating great apps for Mac, iPhone, and iPad. Xcode 4 includes the Xcode IDE, instruments, iOS Simulator, and the latest Mac OS X and iOS SDKs.
Godot Engine - Feature-packed 2D and 3D open source game engine.