
Word Count Tools
Word Counter
WordCounter.net
Word Calculator
CountOfWords.com
Character Count Online
OnlineTextEdit.com
CharacterCounter.com
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
Word Count Tools
GDevelopThis tool is recommended for students, academic writers, content creators, and anyone who needs to ensure their writing meets specific length requirements. It's especially useful for quick checks and adjustments during the drafting process.
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awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop seems to be a lot more popular than Word Count Tools. While we know about 78 links to GDevelop, we've tracked only 7 mentions of Word Count Tools. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I always try to use all 140 characters in my titles and 20 for tags. Hereโs a nifty little counter I keep handy. https://charactercounttool.com. Source: about 3 years ago
Each story must be at least 500 words long and ideally should fall under the 40,000 character limit, including spaces. This tool is one I recommend for checking that you fall in the appropriate limit, but feel free to pick one of your choosing. Source: almost 4 years ago
I used the very helpful CharacterCounterTool website to copy and paste the text to count them. Once I noticed the pattern it was very easy to find everything that was fitting that pattern and I'm going to dig deeper and see if I can find other instances. Source: almost 4 years ago
WordCounter and CharacterCountTool are your best friends. Source: about 4 years ago
5,868 Characters (without spaces); 1,256 words, high-school reading level (Source). Source: over 4 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Word Counter - A simple, beautiful word and character counter
Godot Engine - Feature-packed 2D and 3D open source game engine.
WordCounter.net - Count words, sentences, paragraphs etc.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Word Calculator - Free online word calculator to count the number of words and characters in your text.
Unity - The multiplatform game creation tools for everyone.