
Windsurf Editor
Cursor
GitHub Copilot
Claude Code
replit
Lovable
Google Antigravity
VS Code
JMonkeyEngine
Unity
Blender
Unreal Engine
CryENGINE
Godot Engine
Stencyl
Cocos2d
Windsurf Editor
JMonkeyEngineBased on our record, JMonkeyEngine should be more popular than Windsurf Editor. It has been mentiond 23 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
So the main change here from 2025 is that I've completely stopped using Continue.dev, Cursor and Windsurf. Ultimately, with the improvements that JetBrains have been making to their IDEs, and with the addition of Junie and fantastic plugins for Claude Code and Gemini etc, it just doesn't make sense to use anything else... - Source: dev.to / about 2 months ago
Windsurf is an AI-native IDE that uses a Cascade system to maintain context across your codebase and provide live generative assistance. It offers generative autocomplete, live previews of code changes, automatic linter fixes, deep code search via the Model Context Protocol, and a Supercomplete feature that suggests your next action. Windsurf also includes natural-language commands to implement features, run... - Source: dev.to / 7 months ago
If you're using an IDE like Cursor or Windsurf, you can add a rule to use the DETAILS.md file as the context for the agent. - Source: dev.to / 12 months ago
AI is replacing traditional platforms like Stack Overflow, Reddit, and Google Search for developers โ tools like GitHub Copilot, Cursor.ai, and Windsurf are seen as faster, more tailored, and more efficient. - Source: dev.to / about 1 year ago
The Cursor IDE installed on your local machine. Although this tutorial is Cursor-focused, our MCP server also works with any AI client that supports MCP, such as Windsurf or even Raycast. - Source: dev.to / about 1 year ago
> Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set: https://godotengine.org/ (really nice 2D support, 3D rendering was worse until version 4, GDScript has both a nice iteration speed but also has gotten some criticism, while C# was a... - Source: Hacker News / almost 3 years ago
There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: over 3 years ago
This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled, networked, grid-based, infinite world physics. The client is based on the JMonkeyEngine, a minimalistic modern developer friendly, open source, game engine. Source: over 3 years ago
> Godot is one of those pinnacle FOSS projects that just totally impresses me, especially given the state its in now, with 4.0. It is definitely one of the success stories, at least so far. For example, there are projects like jMonkeyEngine (a game engine in Java, on top of LWJGL) that don't get as much attention and their movement forwards is way slower: https://jmonkeyengine.org/ There's also Stride 3D, which is... - Source: Hacker News / over 3 years ago
It is, or at least was, efficient. Java has a great game engine called https://jmonkeyengine.org/ that at the time could compete with Unity, not sure the status now. And LWJGL, the lower layer for ooengl, was quite nice to use and it is efficient to go that low level if you plan to do a game that does not fit the stereotypes in such game engines, as you will find yourself fighting the engine more than the actual... Source: over 3 years ago
Cursor - The AI-first Code Editor. Build software faster in an editor designed for pair-programming with AI.
Unity - The multiplatform game creation tools for everyone.
GitHub Copilot - Your AI pair programmer. With GitHub Copilot, get suggestions for whole lines or entire functions right inside your editor.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Claude Code - Transform hours of debugging into seconds with a single command. Experience coding at thought-speed with Claude's AI that understands your entire codebaseโno more context switching, just breakthrough results.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.