Software Alternatives & Startups

WASM-4 VS thinBasic

Compare WASM-4 VS thinBasic and see what are their differences

WASM-4

Build retro games using WebAssembly for a fantasy console

Rating
0 reviews
Pricing
Open source
thinBasic

thinBasic is a simple, flexible, and easy-to-learn interpreted programming language.

Rating
0 reviews
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

Based on our record, WASM-4 seems to be more popular. It has been mentioned 4 times since March 2021.

social mentions
4 vs 0
Game Engine popularity
100% vs 0%
alternatives listed
24 vs 57

Base details

Website, pricing, platforms and company facts side by side.

WAS
WASM-4
thinBasic
Website wasm4.org thinbasic.com
Pricing
Open source
—
Listed in

Features and specs

What each product offers, as listed by its team.

WAS
WASM-4 5 features
thinBasic 4 features
  • Cross-Platform Compatibility
    WASM-4 leverages WebAssembly, allowing games to run on any device with a modern web browser without the need for compilation or platform-specific customization.
  • Lightweight & Efficient
    WASM-4 is designed to be lightweight, ensuring fast load times and efficient execution, which is ideal for quick, casual game experiences.
  • Simple API
    The API provided by WASM-4 is straightforward, making it easy for developers to start creating games without a steep learning curve.
  • Community Support
    WASM-4 has a growing community of developers who share resources, tutorials, and tools, making it easier for new developers to learn and contribute.
  • Multiple Language Support
    Developers can use various languages like Rust, AssemblyScript, and C/C++ to develop games on WASM-4, providing flexibility in terms of language choice.

Possible disadvantages

  • Limited Graphics Capability
    WASM-4 focuses on retro-style graphics, which limits the complexity and detail of visuals that can be achieved compared to more advanced game engines.
  • Sound and Music Limitations
    The audio capabilities of WASM-4 are fairly basic, which can be restrictive for developers looking to create rich soundscapes or complex music tracks.
  • No Integrated Development Environment
    WASM-4 does not come with a dedicated development environment, which means that developers have to set up their own toolchains and workflows.
  • Limited Game Complexity
    Due to its focus on simplicity and retro-style games, the engine may not support highly complex game mechanics or large-scale games.
  • Dependence on WebAssembly
    Relying on WebAssembly means that WASM-4 is dependent on browser support for new features, which may lag behind native game development platforms.
  • Simplicity
    thinBasic offers a straightforward syntax that is easy to learn for beginners, making it an accessible choice for those new to programming.
  • Rapid Development
    Due to its simplicity and focus on procedural programming, thinBasic allows for quick prototyping and development of small to medium-sized programs.
  • Rich Feature Set
    Despite its simplicity, thinBasic provides a wide range of features and modules, including support for graphics, sound, file manipulation, and more.
  • Community Support
    thinBasic has an active user community and forums, where users can share scripts, discuss problems, and get support for their projects.

Possible disadvantages

  • Limited Object-Oriented Support
    thinBasic is primarily a procedural language and offers limited support for object-oriented programming, which may not meet the needs of developers accustomed to modern OOP languages.
  • Platform Dependency
    thinBasic is primarily designed for Windows, which can be a restriction for developers seeking cross-platform compatibility.
  • Performance Constraints
    As an interpreted language, thinBasic might not be suitable for applications that require high performance or computational efficiency.
  • Niche Use Case
    The language is somewhat niche and not as widely adopted in the industry, which could result in a limited job market and fewer resources compared to more popular programming languages.

Videos

Walkthroughs and reviews on video.

WAS
WASM-4 2 videos + Add
thinBasic 0 videos + Add

Libretro Cores: WASM-4

More videos

  • - WASM-4 Game Jam announcement! - WebAssembly fantasy console

No thinBasic videos yet. You could help us improve this page by suggesting one.

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
WAS
WASM-4
thinBasic
100% 100%
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
OOP
100% 100%

User comments

Share your experience with using WASM-4 and thinBasic. For example, how are they different and which one is better?

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Social recommendations and mentions

Recommendations tracked on public social media and blogs since March 2021.

WAS
WASM-4 4 mentions
thinBasic 0 mentions
  • WASM Instructions
    Let's keep it going :D Writing a Minimum Viable Cartridge for WASM4 (https://wasm4.org/) using WAT: https://twitter.com/warianoguerra/status/1748382204508410149 Wasm compilers in a tweet:... - Source: Hacker News / over 2 years ago
  • Publishing my first game using pico-8
    You should checkout WASM4⁽¹⁾, an Open Source WebAssembly-based fantasy console with 4 colors and a 160x160 screen. One of its advantages over TIC-80 is that you can program games in any language that compiles to WebAssembly. The games... - Source: Hacker News / about 3 years ago
  • Random seed creation showcase for wasm4 fantasy console
    I created a showcase (and a Rust crate) which enables to create a random seed in the [wasm4](https://wasm4.org) fantasy console. With this seed a game could create a different map or other game items and events and would enable replaying... Source: about 4 years ago

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Tracking thinBasic since Mar 2021.

Alternatives to WASM-4 and thinBasic

When comparing WASM-4 and thinBasic, you can also consider the following products.