
VS Code
Sublime Text
Vim
Node.js
Notepad++
Microsoft Visual Studio
GitHub
IntelliJ IDEA
EnTT
EntityX
Flecs
Entitas
ZeroMQ
OpenCV
AsyncRun.vim
Dear ImGui
VS Code
EnTTBased on our record, VS Code seems to be a lot more popular than EnTT. While we know about 1215 links to VS Code, we've tracked only 33 mentions of EnTT. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Visual Studio Code, a code editor created by Microsoft, was first introduced on April 29, 2015, at the Build conference. - Source: dev.to / 11 days ago
The step up from there is an editor with a built-in agent like Cursor, Google Antigravity, Windsurf, or VS Code with a coding extension. These are code editors with an AI agent living inside them, and the difference is the responsible party for getting things from place to place. Instead of the software creator shuttling code between windows, the AI agent edits the project files directly and runs the GitHub and... - Source: dev.to / 26 days ago
For IDE-heavy teams, BYOK (bring your own key) can be interesting, no matter whether you live in WebStorm or VS Code. On the JetBrains side, the JetBrains AI plans and Junie BYOK docs allow it, and most VS Code AI extensions offer the same idea: keep the IDE, connect provider keys, pay the provider. - Source: dev.to / about 2 months ago
Option 1: Raw editing in IDE. You open the .md file in VS Code or whatever you use. Syntax highlighting shows you the structure. Maybe you toggle a preview pane. This works for quick edits but becomes painful for anything involving tables, diagrams, or complex formatting. - Source: dev.to / about 2 months ago
You'll need Python 3.8+ and pip for the quickstart, with venv recommended for isolation. Install the requests library for HTTP calls. VS Code with the Python extension works well as an editor, though PyCharm or Sublime Text work equally well. You'll also need a free Foxit developer account. - Source: dev.to / about 2 months ago
Optimizing struct layouts is cool. But if your motivation is to pack more monsters in your game definitely consider transposing your row oriented monster struct into a column oriented entity using Entity Component System. Example framework: https://github.com/skypjack/entt?tab=readme-ov-file It has benefits besides memory/cache optimizations. It... - Source: Hacker News / 12 months ago
EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / over 2 years ago
Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / almost 3 years ago
Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / about 3 years ago
Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: about 3 years ago
Sublime Text - Sublime Text is a sophisticated text editor for code, html and prose - any kind of text file. You'll love the slick user interface and extraordinary features. Fully customizable with macros, and syntax highlighting for most major languages.
EntityX - Fast, type-safe C++ ECS (Entity-Component System).
Vim - Highly configurable text editor built to enable efficient text editing
Flecs - Multi-threaded Entity Component System written for C89 & C99
Node.js - Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications
Entitas - Entity Component System Framework for C# and Unity