Based on our record, Node.js seems to be a lot more popular than EnTT. While we know about 901 links to Node.js, we've tracked only 32 mentions of EnTT. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This was the first step I took as my Node version was outdated. To check your Node version, use the command node -v. The latest version of Node can be obtained via the official website. - Source: dev.to / 1 day ago
🌍 Who Should Use HTMX? ✅ Django / Flask / Rails developers ✅ Express / Node.js backend lovers ✅ Fullstack devs who want LESS frontend headache ✅ Teams jo SSR + SEO ko priority dete hain. - Source: dev.to / 11 days ago
Node.js v12+ installed on your machine. You can download it from the official site. - Source: dev.to / 19 days ago
Before starting, you must have npm installed on your computer, which comes bundled with Node.js which you can install from here. - Source: dev.to / 17 days ago
Napi works out of the box on both mac and Linux systems. To use this tool on Windows, you will need to install WSL (Windows Subsystem for Linux) and run the CLI commands from there. Make sure that Node.js (>=22) and npm are installed https://nodejs.org/en. Then the command we run is npm install -g @nanoapi.io/napi. - Source: dev.to / 27 days ago
EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / about 1 year ago
Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / almost 2 years ago
Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / almost 2 years ago
Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: almost 2 years ago
There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: about 2 years ago
VS Code - Build and debug modern web and cloud applications, by Microsoft
Flecs - Multi-threaded Entity Component System written for C89 & C99
ExpressJS - Sinatra inspired web development framework for node.js -- insanely fast, flexible, and simple
EntityX - Fast, type-safe C++ ECS (Entity-Component System).
Laravel - A PHP Framework For Web Artisans
Entitas - Entity Component System Framework for C# and Unity