VS Code
Sublime Text
Vim
Node.js
Notepad++
Microsoft Visual Studio
GitHub
IntelliJ IDEA
Diep.io
Agar.io
Mope.io
Slither.io
Osmos
florr.io
Thrive
Mitos.is
VS CodeDiep.io is recommended for players who enjoy online competitive games, particularly those who like games with strategic elements and quick reflex requirements. It's also suitable for people who appreciate simple yet engaging browser-based games and enjoy the challenge of evolving their in-game character.
VS Code might be a bit more popular than Diep.io. We know about 1214 links to it since March 2021 and only 885 links to Diep.io. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The step up from there is an editor with a built-in agent like Cursor, Google Antigravity, Windsurf, or VS Code with a coding extension. These are code editors with an AI agent living inside them, and the difference is the responsible party for getting things from place to place. Instead of the software creator shuttling code between windows, the AI agent edits the project files directly and runs the GitHub and... - Source: dev.to / 14 days ago
For IDE-heavy teams, BYOK (bring your own key) can be interesting, no matter whether you live in WebStorm or VS Code. On the JetBrains side, the JetBrains AI plans and Junie BYOK docs allow it, and most VS Code AI extensions offer the same idea: keep the IDE, connect provider keys, pay the provider. - Source: dev.to / about 1 month ago
Option 1: Raw editing in IDE. You open the .md file in VS Code or whatever you use. Syntax highlighting shows you the structure. Maybe you toggle a preview pane. This works for quick edits but becomes painful for anything involving tables, diagrams, or complex formatting. - Source: dev.to / about 1 month ago
You'll need Python 3.8+ and pip for the quickstart, with venv recommended for isolation. Install the requests library for HTTP calls. VS Code with the Python extension works well as an editor, though PyCharm or Sublime Text work equally well. You'll also need a free Foxit developer account. - Source: dev.to / about 1 month ago
For viewing and navigating, Obsidian handles large markdown libraries well: graph view, tag search, template plugins. VSCode works too if you'd rather stay in your dev environment. Both read the same folder with no conversion needed. - Source: dev.to / about 2 months ago
partially inspired by https://diep.io come on now, partially?! - Source: Hacker News / almost 2 years ago
I made a game (https://polyfight.io/) which revolves around a player (a tank) leveling up and upgrading by killing shapes and other tanks (partially inspired by https://diep.io). It has a bunch of features, a vast number of tanks, an inbuilt chatting system, clans to make teams with your friends, a colour scheme maker, controllable sandboxes which can be public or private, a last man standing gamemode, and an... - Source: Hacker News / almost 2 years ago
The way you named your tank in diep.io kinda looks like erect!on. Source: over 2 years ago
(Has anyone else said your OC reminds them of diep.io?). Source: over 2 years ago
Ok wtf the AFK destroyer troll in diep.io has evolved. Source: over 2 years ago
Sublime Text - Sublime Text is a sophisticated text editor for code, html and prose - any kind of text file. You'll love the slick user interface and extraordinary features. Fully customizable with macros, and syntax highlighting for most major languages.
Agar.io - The smash hit game! Control your cell and eat other players to grow larger! Play with millions of players around the world and try to become the biggest cell of all!
Vim - Highly configurable text editor built to enable efficient text editing
Mope.io - Start as a mouse, eat other players and climb the food chain in this Agar.io alternative.
Node.js - Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications
Slither.io - Slither.io is a multiplayer online video game. Players control an avatar resembling a worm, which consumes multicolored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size.