Vercel
Next.js
Netlify
GitHub Pages
Render
Heroku
Railway
Tailwind CSS
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
VercelWe have been using Vercel to host some of our internally developed apps that help our team run our operations on Vercel and have found it to be a very developer friendly platform. With our apps built in Next JS it is a natural fit and the dev op pipelines can quickly and easily be configured. As these are internal apps used by our team they don't need to support huge traffic volumes so pricing has been affordable for us.
Based on our record, Vercel should be more popular than Phaser. It has been mentiond 650 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
What went wrong: The security commit added a Content-Security-Policy Header with connect-src 'self' https://*.public.blob.vercel-storage.com. The Vercel Blob SDK's client-side upload() makes a PUT to Https://vercel.com/api/blob. That domain wasn't in connect-src. The browser silently blocked the request. - Source: dev.to / 7 days ago
A host: A host is really just a computer that stays powered on and connected to the internet with a public address of its own. When a visitor types in the app's address, their browser sends a request across the internet to that machine, the machine runs the code, and it sends the finished page back. A laptop was quietly doing both jobs during the build, the server and the only visitor allowed in; a host is that... - Source: dev.to / 9 days ago
The short version is this: BabyChain lets you design a ComfyUI-style media chain on a canvas, then call that same chain from product code as POST /api/v1/chains/runs. Every step executes through provider APIs with server-side credentials, every state transition persists to AWS Aurora, and Vercel functions stay stateless. - Source: dev.to / 21 days ago
My recommendation: if you're bootstrapped and cost matters, start on Cloudflare. If $15-25/month genuinely doesn't affect your runway, start on Vercel for the DX. The break-even is not where the marketing makes it sound โ it's much earlier than you'd guess. - Source: dev.to / about 1 month ago
The cleanest implementation: Segment as the event bus, a serverless function (Vercel or AWS Lambda) doing enrichment and scoring, then pushing a qualified lead into HubSpot or Salesforce with the score attached. - Source: dev.to / about 1 month ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / about 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 7 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
Next.js - A small framework for server-rendered universal JavaScript apps
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Netlify - Build, deploy and host your static site or app with a drag and drop interface and automatic delpoys from GitHub or Bitbucket
Unity - The multiplatform game creation tools for everyone.
GitHub Pages - A free, static web host for open-source projects on GitHub
Godot Engine - Feature-packed 2D and 3D open source game engine.