Software Alternatives & Startups

VBM.games VS CloudLinux

Compare VBM.games VS CloudLinux and see what are their differences

VBM.games

The easiest browser-based virtual tabletop for tabletop RPGs. No install. No add-ons. Players join with a link. Voice, video, dice, and 3D minis built in.

Rating
0 reviews
Pricing
Freemium $6 / Monthly
CloudLinux

Making Linux secure, stable, and profitable for thousands of hosting providers and data centers worldwide.

Rating
0 reviews
Pricing
Open source
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Base details

Website, pricing, platforms and company facts side by side.

VBM.games
CloudLinux
Website vbm.games cloudlinux.com
Pricing
Freemium $6 / Monthly Official pricing
Open source
Company Startup from the United States · 1 - 9 employees · 2026 —
Listed in

About VBM.games and CloudLinux

In their own words, as submitted to SaaSHub.

VBM.games
CloudLinux

Virtual Battle Mat is a browser virtual tabletop built for the GM who wants everyone playing tonight. Send your players a link and they join you at the table. No account for players, no download, no install, no add-ons. Voice and video are built in, so the map, the minis and your friends' faces...

Read more about VBM.games

No description of CloudLinux yet.

Features and specs

What each product offers, as listed by its team.

VBM.games 3 features
CloudLinux 5 features
  • Browser-based access
    Sites at a .games domain are usually web-based, so they typically need no installation and work across devices. I could not open the site, so please confirm this on vbm.games itself.
  • Clear gaming focus
    The .games domain suggests the site is built around gaming content or play. That can make it easier to find relevant material than on a general-purpose site, though I can't confirm what it actually offers.
  • Potential for niche appeal
    Smaller gaming sites sometimes offer a curated or community-driven experience that larger platforms lack. Whether VBM.games does this depends on its actual content, which I could not verify.
  • Enhanced Server Stability
    CloudLinux uses its lightweight virtualization technology (LVE) to isolate each tenant on a shared hosting server, preventing any single user from consuming excessive resources and crashing the server for everyone else. This ensures consistent uptime and performance.
  • Improved Security with HardenedPHP and KernelCare
    CloudLinux offers HardenedPHP, which patches old and unsupported PHP versions against known vulnerabilities, and KernelCare, which provides live kernel patching without requiring server reboots. These features significantly enhance server security posture.
  • Resource Limit Management
    Administrators can set granular resource limits (CPU, memory, I/O, number of processes, etc.) per user account using LVE Manager. This makes it easy to manage shared hosting environments and ensure fair resource distribution among tenants.
  • CageFS File System Virtualization
    CageFS creates a virtualized file system for each user, preventing them from seeing other users on the server, viewing sensitive configuration files, or exploiting server vulnerabilities. This adds an important layer of isolation and security.
  • Wide Compatibility with Hosting Panels
    CloudLinux integrates seamlessly with popular hosting control panels such as cPanel, Plesk, and DirectAdmin, making it straightforward for hosting providers to adopt without overhauling their existing infrastructure or workflows.

Possible disadvantages

  • Additional Licensing Cost
    CloudLinux requires a paid monthly or annual license on top of the base server cost. For smaller hosting providers or individual server owners, this additional expense can add up and may not always be justifiable compared to free alternatives.
  • Limited to CentOS/RHEL-Based Systems
    CloudLinux is built on top of RHEL/CentOS and does not support other Linux distributions like Ubuntu or Debian. This limits its adoption for hosting providers who prefer or already run non-RHEL-based environments.
  • Learning Curve for Configuration
    While CloudLinux provides powerful resource management tools, properly configuring LVE limits, CageFS, PHP Selector, and other features requires a solid understanding of the platform. Misconfiguration can lead to users being unnecessarily restricted or resources being poorly allocated.
  • Potential Performance Overhead
    The additional layers of virtualization, resource monitoring, and file system isolation introduced by CloudLinux can impose a slight performance overhead on the server compared to running a bare, unmodified Linux distribution without these controls.
  • Dependency on CloudLinux Ecosystem
    Adopting CloudLinux means relying on their ecosystem for kernel updates, PHP patches, and security fixes. If the company experiences delays in releasing patches or changes its pricing/licensing model, hosting providers may find themselves locked into a dependency that is difficult to migrate away from.

Analysis

An editorial look at what each product does well and who it suits.

VBM.games
CloudLinux

No analysis of VBM.games yet.

Overall verdict

  • CloudLinux is a well-regarded, mature Linux OS distribution and toolset specifically designed for shared hosting and multi-tenant server environments, offering strong isolation, resource management, and security features that make it a solid choice for hosting providers.

Why this product is good

  • Provides LVE (Lightweight Virtual Environment) technology for per-tenant resource isolation, preventing 'bad neighbor' effects on shared servers
  • Enhances server stability and security by isolating users so that one account's issues (crashes, resource spikes) don't affect others
  • Offers extended lifecycle support (longer than standard CentOS/RHEL support windows), which is valuable for legacy systems
  • Includes tools like CloudLinux OS Shield, Imunify360 integration, and hardened kernel options for improved security
  • Compatible with popular control panels like cPanel and Plesk, making it easy to integrate into existing hosting stacks
  • Backed by an established company with a long track record in the hosting industry and responsive support
  • Offers granular control over CPU, memory, I/O, and other resources per user account
  • Provides PHP Selector and multiple PHP version support, useful for hosting providers serving diverse client needs

Recommended for

  • Web hosting companies running shared or reseller hosting environments
  • Hosting providers needing to isolate customer accounts on the same physical server
  • Businesses requiring extended OS support lifecycles beyond standard RHEL/CentOS EOL dates
  • Enterprises using cPanel or Plesk that want tighter security and resource control
  • Hosting companies looking to reduce support tickets caused by noisy-neighbor resource contention
  • IT teams managing multi-tenant infrastructure who need governance and monitoring tools built into the OS layer

Videos

Walkthroughs and reviews on video.

VBM.games 0 videos + Add
CloudLinux 3 videos + Add

No VBM.games videos yet. You could help us improve this page by suggesting one.

When To Use Cloudlinux On Your Virtual Private Server (VPS)

More videos

  • - CloudLinux OS+ in a minute: Explore Features
  • - How CloudLinux Plans to Keep CentOS 6 Alive

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
VBM.games
CloudLinux
100% 100%
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
100% 100%

Questions & Answers

As answered by people managing VBM.games and CloudLinux.

What's the story behind your product?

VBM.games's answer

I am building a universal tabletop RPG, Cosmic Order, and I playtest it online. The game held up. The virtual tabletops did not. Every one we tried wanted an account from every player, a download, plugins, a rules engine and a manual, and every player at the table was unhappy with the experience. What they wanted was a battle mat in a browser tab with their friends' faces around it. Online tabletop gaming should feel like Saturday night with your friends.

So I built one. Virtual Battle Mat is built by one person and launched in April 2026. Players join from a link, voice and video are built in, and the tokens are renders of real 3D minis, so the table looks like miniatures on a battle mat. Independent studios supply the minis and maps under agreements that require every piece to be made by human artists, and players can paint any mini in the browser and share the result.

The rule I build by: if the software is in the way, take it out.

What makes your product unique?

VBM.games's answer

Three things:

  • Extremely easy to use as a GM and player. GMs can build scenes in minutes and have access to a large library of maps and tokens. Players join from a link, no account, no download.

  • Voice and video are built in, so the whole game runs in one browser tab. No Discord, no Zoom, no extra apps.

  • Isometric maps and tokens. The tokens are renders of real 3D printable miniatures, so your table looks like minis on a battle mat. Flat tokens are supported as well.

Why should a person choose your product over its competitors?

VBM.games's answer

Your players join from a link. No account, no download, no install. Voice and video are built in, so the map, the minis and your friends' faces sit together in one browser tab. No Discord, no Zoom, no extra apps.

The tokens are renders of real 3D minis, so your table looks like miniatures on a battle mat. VBM works with 3D isometric minis or traditional flat tokens, on isometric or top-down maps.

There is no rules engine to learn. Run any game with your own sheets. Nothing to configure, no add-ons, no macros.

A catalog comes stocked. Independent studios supply the minis and maps, and every piece of art in the catalog is made by human artists, which is written into the agreements with the studios who supply it. Players can paint a mini in the browser and share the paint job with everyone.

The free tier is free forever. One paid tier, Premium, adds more uploads and the full catalog.

Start a session in minutes, not hours.

How would you describe the primary audience of your product?

VBM.games's answer

Game masters who want their group playing tonight, and the players they invite, including the friend who will not sign up for anything. Groups moving from the kitchen table to online play, and groups who already play over video and want a battle mat under the minis. Tabletop RPGs of any system and skirmish wargames alike, because VBM runs the table, not the rules.

Which are the primary technologies used for building your product?

VBM.games's answer

The app is built in Flutter and runs in the browser. Firebase is the backend. Each token comes out of a render pipeline I built, which turns a real 3D mini into a single rendered image at the isometric angle. Voice and video run in the browser with nothing to install. Payments run through Polar.

Who are some of the biggest customers of your product?

VBM.games's answer

Virtual Battle Mat is built for individual game masters and their groups, not for companies, so there is no customer list to show. The catalog is supplied by independent miniature and map studios who license their work into it.

User comments

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