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V (programming language)
Pure DataBased on our record, V (programming language) should be more popular than Pure Data. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
How about v-lang? https://vlang.io/ Not python, but, go-like syntax, and satisfies other stuff you mentioned. - Source: Hacker News / 2 months ago
Somewhat similar language, https://vlang.io Itโs a mix of go and rust syntax that translates to C. - Source: Hacker News / 3 months ago
Language explorers looking for lower level languages like this may also want to take a peek at the V language. https://vlang.io/ I won't say with confidence either is better than the other; but I think both are worth a look. Odin (iiuc) always makes you manage memory; Vlang permits you to, but does also have linking to the Boehm GC that it will generate for you in most cases. Vlang and Odin in terms of syntax and... - Source: Hacker News / 6 months ago
There are other choices of languages, that are close to and influenced by Golang. Languages such as Odin[1] and Vlang[2] (which addresses several issues mentioned). Even more, they are at the stage where advance programmers can contribute or influence them in the ways that they might find satisfactory. Golang is too far down the road and cemented in its ways, to expect such significant changes in direction. [1]:... - Source: Hacker News / 10 months ago
> For me the biggest gap in programming languages is a rust like language with a garbage collector, instead of a borrow checker. https://vlang.io. - Source: Hacker News / over 1 year ago
The whole thing is three runtimes glued together. DragonRuby GTK (mRuby) handles the game side: scenes, UI, sprite rendering, the per-tick game loop, the XP and tier-progression system. Pure Data, embedded via libpd, handles every audio sample: spectral analysis across four frequency bands, burst recording, the synthesis and effects chain, the feedback routing. A small custom C extension bridges the two via... - Source: dev.to / about 2 months ago
I'm just going to mention Pure Data here, because I'm always surprised when people don't know about it. https://puredata.info/ I use it in my art and music practice to interfaced with hardware like a GameTrak controller, and to control drone motors for bowing/drumming physical things for computer controlled electroacoustic music. I also use it at a university lab for the development of assistive musical... - Source: Hacker News / about 1 month ago
I'm getting back in to audio programming, starting off with Pd[1] and reading Miller Puckette's book[2]. I'm planning on writing some low-level C libraries afterwards, using The Audio Programming[3] book as a guide [1] https://puredata.info. - Source: Hacker News / 8 months ago
My most recommended method for beginners has always been PD (https://puredata.info/) combined with The Theory and Technique of Electronic Music: (https://msp.ucsd.edu/techniques/latest/book.pdf) and this book (https://mitpress.mit.edu/9780262014410/designing-sound/). Eli's tutorials on SuperCollider are also very helpful: https://www.youtube.com/@elifieldsteel Of course, my project Glicol can also be helpful for... - Source: Hacker News / about 2 years ago
For node based workflows, check out Max or Pure Data. https://cycling74.com/products/max https://puredata.info/. - Source: Hacker News / over 2 years ago
Nim (programming language) - The Nim programming language is a concise, fast programming language that compiles to C, C++ and JavaScript.
SuperCollider - A real time audio synthesis engine, and an object-oriented programming language specialised for...
D (Programming Language) - D is a language with C-like syntax and static typing.
VCV Rack - A cross-platform modular synthesizer.
Go Programming Language - Go, also called golang, is a programming language initially developed at Google in 2007 by Robert...
MadMapper - The Mapping Software