This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Robocode. While we know about 204 links to Unity, we've tracked only 12 mentions of Robocode. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 7 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 10 months ago
This idea seems similar to screeps, robocode, battle-code, and to a lesser extent, Neural MMO. Source: over 2 years ago
Looks cool! Reminds me of robocode. Source: over 2 years ago
I found https://robocode.sourceforge.io/ in Java, https://screeps.com/ in JavaScript (WASM from Golang seems not to work), and https://leekwars.com/ had its own language…. Source: almost 3 years ago
You had to write the intelligence of a robot/tank in a C-like language of these game development software. The bottom line is two of these programs competed against each other. If I remember correctly these battles took place in a recurring tournament and you could win a license of the game developement software, or maybe nothing. The only one I found in a 2-minute search that is similar to this is Robocode... Source: about 3 years ago
One of the first incantations of this idea that I encountered, when I had just started working at my first corporate job back in the day, was Robocode ( https://robocode.sourceforge.io/ ) - it was great fun, and I see it's still going. - Source: Hacker News / about 3 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
CodeCombat - Learn programming with a multiplayer live coding strategy game.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Colobot Gold - Colobot Gold is modified version of the original https://alternativeto.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Screeps - Learn to code JavaScript by playing game.