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Loops.so
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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using โUNITYโ . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Loops.so. While we know about 209 links to Unity, we've tracked only 9 mentions of Loops.so. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For game engines, Godot was too young, Unity just released a statement to make the developers give them more money, so we were left with Unreal Engine. - Source: dev.to / 3 months ago
After 10 minutes of digging I managed to find one single screenshot of an actual game built with it. Isn't that the first thing a developer wants to see? https://unity.com/ leads with demos. https://kaijuengine.org/ leads with a block of text claiming it renders cubes faster than Unity. - Source: Hacker News / 7 months ago
Rapidly prototype characters, environments, and textures. In addition, developers use generators to iterate concept art before committing to 3D assets. See how engines like Unity integrate generated assets into pipelines: https://unity.com. - Source: dev.to / 8 months ago
This guide is tailored towards Unity 3D but you can use them for other engines as they are pretty much general. - Source: dev.to / over 1 year ago
When it comes to game development, platforms like Unity, Unreal Engine, and Godot are definitely dominating the scene. They offer tools specifically designed for different needs, whether you're working on mobile and VR/AR projects, aiming for AAA titles, or focusing on indie and 2D games. These platforms provide intuitive user interfaces, extensive platform support, advanced rendering capabilities, and built-in... - Source: dev.to / about 1 year ago
I thought this would be easy using any of the email marketing tools out there like Resend or Loops, but this was not the case. All of the available tools shockingly handle campaigns at a user instead of organization level. - Source: dev.to / 7 months ago
Previously, I used Loops.so to send out newsletters. However, it involved the tedious task of reformatting the blog post within their campaign editor and re-uploading all media. - Source: dev.to / over 1 year ago
We have two members with substantial followings, so we designed a landing page for a waitlist in Figma. Implementing in Next.js, hosted on Vercel and integrated with Loops.so, allowed us to efficiently control the design and UX and ramp up a successful pre-launch campaign. - Source: dev.to / almost 2 years ago
Email: https://loops.so - loving them! - Source: Hacker News / about 2 years ago
This came to life by scratching my own itch configuring domain/DKIM, DMARK, SPF, ... For my work email, and not wanting to go through it again to configure the email generated when using https://loops.so and similar. I'm starting up and for the foreseeable future, using my personal email to send emails on behalf of my SaaS is perfectly fine. With that, I still wanted to be able to be sending out rich HTML emails,... - Source: Hacker News / over 2 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Resend - Email for developers
Godot Engine - Feature-packed 2D and 3D open source game engine.
Mailmodo - Helping marketers build interactive emails and get better conversions from email marketing
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Customer.io - We make it easy to send emails triggered by user behavior. Build, measure and improve your emails to activate and retain users