
Photon Engine
Beamable
Authorative game server for turn based games that enforces turns, hides player data, and prevents cheating. Unity SDK but works on any engine. Leadeboards included.

Pastebin.com
PrivateBin
hastebin
Rentry.co
Write.as
Ghostbin
massCode
Gist is a simple way to share snippets and pastes with others.

Which is more popular?
Based on our record, GitHub Gist seems to be more popular. It has been mentioned 8 times since March 2021.
Website, pricing, platforms and company facts side by side.
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| Website | turnkit.dev | gist.github.com |
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| Platforms | — | |
| Listed in |
What each product offers, as listed by its team.


Possible disadvantages
An editorial look at what each product does well and who it suits.


Overall verdict
Why this product is good
Recommended for
No analysis of GitHub Gist yet.
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How often each product is chosen within a category, 0–100% relative to the other.


As answered by people managing TurnKit and GitHub Gist.
TurnKit's answer
Indie game devs and studios.
TurnKit's answer
Basic relay just forwards messages. TurnKit Relay enforces turns, hides hands and has enforces voting result (end game, skip turn on illegal move as voted by clients).
TurnKit's answer
Speeds up development overall, adds security over basic relay and skips infrastructure and headache of building your own server. It is specifically built for turn based games while competition targets any game.
TurnKit's answer
I built many times as a freelancer multiplayer turn games for clients and it was taking too much time, but simple relays were too insecure and hacking even in unpopular games would break them fast. This was a solution I used to build games on top of and give clients faster results.
TurnKit's answer
Its powered by modern Java 25 backend with Spring making it engine agnostic. Also provided is a Unity SDK and general docs for other engines to implement their own SDK.
TurnKit's answer
We just launched, looking for devs to try it. Biggest customer are some of my games built for clients.
Share your experience with using TurnKit and GitHub Gist. For example, how are they different and which one is better?
Recommendations tracked on public social media and blogs since March 2021.


Tracking TurnKit since Apr 2026.
If you are learning things, you could also create github gists. That way your repos will only be coding related, while you can create tutorials / work exercises in gists. Source: almost 4 years ago
I use Github, both for full repos and for short gists. Source: over 4 years ago
On the other hand, shared DartPads are just gists on GitHub so theoretically they can include code that works with different packages. Of course, such gists will not compile in DartPad and will be displayed as having errors :(. Source: over 4 years ago
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Beamable provides an SDK that enables game makers to easily add social, commerce and content management features to their games with drag-and-drop prefabs inside Unity.
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PrivateBin is a minimalist, open source online pastebin where the server has zero knowledge of...
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