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Three.js VS D (Programming Language)

Compare Three.js VS D (Programming Language) and see what are their differences

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Three.js logo Three.js

A JavaScript 3D library which makes WebGL simpler.

D (Programming Language) logo D (Programming Language)

D is a language with C-like syntax and static typing.
  • Three.js Landing page
    Landing page //
    2019-05-05
  • D (Programming Language) Landing page
    Landing page //
    2023-05-09

Three.js features and specs

  • Ease of Use
    Three.js simplifies the complex task of 3D rendering with an intuitive API, making it accessible to developers who may not have deep expertise in 3D graphics.
  • Cross-Browser Compatibility
    Three.js is built upon WebGL, ensuring compatibility across modern browsers, including Chrome, Firefox, Safari, and Edge.
  • Comprehensive Documentation
    The library offers extensive documentation, examples, and an active community, which helps in quickly resolving issues and understanding implementation.
  • Integration with HTML and CSS
    Three.js can be easily integrated with HTML and CSS, allowing for the blending of 2D and 3D elements in web applications.
  • Extensive Features
    It supports a wide range of features including cameras, lights, materials, shaders, and post-processing effects, making it highly versatile for various 3D projects.

Possible disadvantages of Three.js

  • Performance Overhead
    Despite its powerful capabilities, Three.js can have significant performance overhead, especially for complex scenes, which might require optimization.
  • Learning Curve
    While easier than raw WebGL, Three.js still has a learning curve, particularly for those new to 3D graphics, requiring time to become proficient.
  • Limited Built-in Advanced Tools
    Although feature-rich, Three.js lacks some advanced tools out-of-the-box compared to more specialized or industry-standard 3D engines, necessitating custom solutions for certain tasks.
  • Dependency on WebGL
    Three.js relies on WebGL, meaning it cannot be used in environments where WebGL is not supported, which can limit accessibility and compatibility.
  • Frequent Updates
    The library is actively developed, which is generally positive, but frequent updates can mean breaking changes, requiring developers to frequently refactor their code.

D (Programming Language) features and specs

  • Performance
    D is designed to be a high-performance systems programming language, offering performance comparable to C and C++ through native machine code compilation.
  • Expressiveness
    D features a rich standard library and modern language constructs, such as garbage collection, first-class arrays, and advanced templating, making it easier to write expressive and maintainable code.
  • Memory Safety
    D offers optional garbage collection along with manual memory management. This hybrid approach can help in developing safer applications by reducing memory-related errors.
  • Interoperability
    D can easily interoperate with C API, enabling seamless integration with existing C libraries and systems. It also supports better C++ interoperability compared to other languages.
  • Built-in Unit Testing
    D has built-in support for unit tests, allowing developers to write and run tests as part of the language itself, facilitating test-driven development.
  • Concurrency
    D offers built-in concurrency support with message passing, similar to the actor model found in languages like Erlang, making it easier to write concurrent and parallel programs.

Possible disadvantages of D (Programming Language)

  • Adoption
    D is not as widely adopted as other languages like C, C++, or Java. This limited adoption means fewer libraries, frameworks, and community support.
  • Toolchain Maturity
    While D's compilers and tools have improved over the years, they may still lack the maturity and feature set of more established languages, which can affect developer productivity.
  • Learning Curve
    D's richness and combination of paradigms (such as imperative, object-oriented, and functional programming) can present a steep learning curve for new developers.
  • Garbage Collection
    Although D offers optional garbage collection, its reliance on it for memory safety might be seen as a drawback for real-time system development where deterministic memory management is crucial.
  • Ecosystem
    The ecosystem for D is less vibrant compared to more popular languages, leading to potentially fewer third-party libraries, tools, and resources.
  • Standard Library Documentation
    The standard library documentation can be inconsistent or less comprehensive compared to other languages, making it difficult for developers to fully utilize all features of the language.

Analysis of D (Programming Language)

Overall verdict

  • Overall, D is a solid programming language choice that balances performance with productivity. It may not be as widely adopted as some other languages, but it has a dedicated community and continues to evolve, making it a viable option for various programming tasks.

Why this product is good

  • The D programming language is considered good by many developers for various reasons. It combines the performance and low-level control of C/C++ with the expressive power and ease of use found in modern languages. D offers features like garbage collection, first-class functions, and compile-time function execution, providing both speed and flexibility. Its interoperability with C, the convenience of a powerful standard library (Phobos), and the availability of packages via the DUB package manager make it a practical choice for systems programming, application development, and rapid prototyping.

Recommended for

  • System programming enthusiasts looking for an alternative to C/C++
  • Developers interested in writing high-performance applications
  • Programmers who appreciate modern language features and strong community support
  • Projects requiring seamless C integration
  • Individuals looking for a language that supports easy code maintenance and scalability

Three.js videos

Getting Started With Three.js

More videos:

  • Review - Ricardo Cabello (Mr doob) - 5 years of three.js

D (Programming Language) videos

D Language Tutorial

Category Popularity

0-100% (relative to Three.js and D (Programming Language))
Javascript UI Libraries
100 100%
0% 0
Programming Language
0 0%
100% 100
Flowcharts
100 100%
0% 0
OOP
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Three.js and D (Programming Language)

Three.js Reviews

Top 20 Javascript Libraries
Cross-browser JS library and API that allows for the creation of beautiful animations, Three.js relies on WebGL rather than conventional browser-plugins. Through its library utilities, developers can include complex 3D animations on their website without much effort. Three.js include many features like geometry, lights, materials, shaders, effects, scenes, data loaders,...
Source: hackr.io

D (Programming Language) Reviews

We have no reviews of D (Programming Language) yet.
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Social recommendations and mentions

Based on our record, Three.js should be more popular than D (Programming Language). It has been mentiond 255 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Three.js mentions (255)

  • Building LoreKeeper: An Immersive 3D Library to Bridge EPUBs and AI
    Frontend: Three.js for the 3D engine, Vite for a lightning-fast build. - Source: dev.to / about 2 months ago
  • How to Create 360 Panoramas with GPT Image 2 and View Them Interactively
    When a 360 viewer loads this image, it wraps it onto the inside of a sphere using Three.js and places the camera at the center. You drag to rotate, scroll to zoom, and the flat image becomes an immersive scene. - Source: dev.to / 2 months ago
  • JavaScript Awesome Package
    Threejs - 3D animations on the browser, using WebGL in an intuitive way. - Source: dev.to / 5 months ago
  • My Portfolio Got a Glow-Up
    3D Graphics: Three.js with @react-three/fiber โ€” for interactive 3D elements. - Source: dev.to / 6 months ago
  • Handsdown one of the coolest 3D websites
    Acko.net is one I thought of immediately too. The front page for Three.js usually has some nice examples too. Of course, with WebGL and WebGPU support becoming ever more ubiquitous I'm not sure when 'impressive 3D website' just becomes either 'impressive website' or 'impressive 3D'. [1] https://threejs.org/. - Source: Hacker News / 7 months ago
View more

D (Programming Language) mentions (60)

  • Ask HN: What is your (AI) dev tech stack / workflow? (June 2026)
    I've spent 2 weeks (2-4h per day) to make D language[1] version of Sciter SDK [2] Choice of AI "tooling" was by accident - typed something like "how to define copy constructor in D for custom structure" in Microsoft's Copilot in Edge browser that gives context for AI. The answer was good enough for me and so I went with it further. [1] D language HQ : https://dlang.org/. - Source: Hacker News / 28 days ago
  • Rue: Higher level than Rust, lower level than Go
    > Mostly, I am not really trying to compete with C/C++/Rust on speed, but I'm not going to add a GC either. So I'm somewhere in there. Out of curiosity, how would you compare the goals of Rue with something like D[0] or one of the ML-based languages such as OCaml[1]? 0 - https://dlang.org/ 1 - https://ocaml.org/. - Source: Hacker News / 6 months ago
  • Pony: An actor-model, capabilities-secure, high-performance programming language
    The D language home page has something similar with a drop down with code examples https://dlang.org/. - Source: Hacker News / 11 months ago
  • Show HN: D++lang โ€“ A new systems programming language with Python-like syntax
    What is this? There's a lot of red flags here. * The name "D" for a programming language was taken in 1999: https://dlang.org/. - Source: Hacker News / 12 months ago
  • Koto Programming Language
    >For me the biggest gap in programming languages is a rust like language with a garbage collector, instead of a borrow checker. I cannot agree more that's the much needed sweet spot/Goldilock/etc. Personally I have been advocating this approach for some times. Apparently the language is already widely available and currently has stable and wide compiler support including the venerable GNU compiler suite (GDC). It... - Source: Hacker News / over 1 year ago
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What are some alternatives?

When comparing Three.js and D (Programming Language), you can also consider the following products

p5.js - JS library for creating graphic and interactive experiences

C++ - Has imperative, object-oriented and generic programming features, while also providing the facilities for low level memory manipulation

PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.

Nim (programming language) - The Nim programming language is a concise, fast programming language that compiles to C, C++ and JavaScript.

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.

V (programming language) - Simple, fast, safe, compiled language for developing maintainable software.