
Surge for Mac
Weer
Charles Proxy
James
HTTP Headers
HTTP Toolkit
mitmproxy
Proxyman.io
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
CryENGINE
Surge for Mac
GDevelopSurge is highly recommended for software developers, network administrators, and IT professionals who require comprehensive and reliable tools for network testing, debugging, and configuration management.
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awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop seems to be a lot more popular than Surge for Mac. While we know about 78 links to GDevelop, we've tracked only 1 mention of Surge for Mac. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Https://nssurge.com is available on macOS & iOS and has seemed superior to Fiddler in many ways. - Supports a pseudo-VPN mode (~tap and socket filter) that intercepts any traffic that doesn't go through the HTTPS/SOCKS proxies, including attempting TLS MITM on them. - Source: Hacker News / 7 months ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Weer - A HTTP protocol debugger with Chrome DevTools frontend interface
Godot Engine - Feature-packed 2D and 3D open source game engine.
Charles Proxy - HTTP proxy / HTTP monitor / Reverse Proxy
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
James - James is a HTTP Proxy and Monitor that enables developers to view and intercept requests made from...
Unity - The multiplatform game creation tools for everyone.