Supermemory
Mem
OpenMemory
Mengram
Notion
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OpenMemory MCP
Pieces for Developers
Phaser
PixiJS
Unity
Godot Engine
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Cocos2d-x
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Based on our record, Phaser seems to be a lot more popular than Supermemory. While we know about 129 links to Phaser, we've tracked only 3 mentions of Supermemory. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Memory. I use Supermemory for this. Before, Pipa loaded context files and knew to update them. A memory tool adds teammate-like recall: goals, preferences, latest business state, and small details that should carry across runs. Good memory tools also know how to supersede and delete memories, which matters once the agent has more autonomy. - Source: dev.to / about 1 month ago
We wire everything up with Vision Agents as the voice agent framework, Stream for WebRTC audio and video, OpenAI Realtime for speech in and speech out, Anam so the agent shows up as a face on the video, and Supermemory so answers come from search over your uploaded documents instead of guesswork. The code stays small and most of the behavior lives in one registered function that asks the memory store for relevant... - Source: dev.to / 2 months ago
My friends and I are working on https://supermemory.ai, an AI second brain to help you remember content from saved webpages and notes. - Source: Hacker News / almost 2 years ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
Mem - Capture and access information from anywhere
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
OpenMemory - Give AI agents long-term memory.
Unity - The multiplatform game creation tools for everyone.
Mengram - AI memory API with 3 types: facts, events, and workflows
Godot Engine - Feature-packed 2D and 3D open source game engine.