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SuperCollider
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Based on our record, SuperCollider should be more popular than Sleeperbot. It has been mentiond 35 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The visual patching part of Max makes sense when you know the history of the program. It was built for musicians working at the forefront of interfacing MIDI with the power of the more compact mainframe computers of the day (PDP-11 IIRC). The 'programming' was done through a GUI running on the first Macintosh. At first there was no audio processing in Max itself, it was purely for generating and manipulating MIDI... - Source: Hacker News / 3 months ago
SuperCollider has a longer DSP feature list and a more powerful language. The dealbreaker was deployment: scsynth is a separate process. Shipping a game app that has to spawn and supervise another OS process, on iOS, with sandboxing and lifecycle quirks on top, was more friction than I wanted. libpd, by contrast, runs embedded in the game process. - Source: dev.to / 4 months ago
At this point, we can produce the array of pitches that are midi notes. To create sound from these notes I've used a specialized programming language called SuperCollider. I won't dive much into details here, but you may have a look at the code if you're interested. Beware, there are quite a lot of branches there and all of them contain some interesting code. - Source: dev.to / about 2 years ago
This is essentially sound design from first principles. There's a good book here: https://www.amazon.com/Designing-Sound-Press-Andy-Farnell/dp/0262014416 Note that the software used (Pure Data) can be replaced by another high-level language (SuperCollider: https://supercollider.github.io/) pretty easily. I know of no "tool" to do what you want because there are few things that are universal to different kinds of... - Source: Hacker News / about 2 years ago
Since then, I've been working more and more with TidalCycles. TidalCycles is an open-source live coding framework for creating patterns written in Haskell. TidalCycles uses SuperCollider on the backend, another language I've been using for live coding. Recently, I started using Tidal Looper for live vocal processing. This blog post will walk you through what you need to get started with vocal looping with Tidal... - Source: dev.to / over 2 years ago
Ever since I changed to a new android phone, sleeper.app has been killing my data usage rates daily. Source: almost 4 years ago
I don't fully understand why, but that's what support @ sleeper.app recommended. Source: about 4 years ago
This league uses the Sleeper app (best in the biz), which is accessible on iOS/Android/any web browser. https://sleeper.app/. Source: about 4 years ago
I wish I was into American fantasy sports so I could check how they build their websites and actually understand what is going on ๐ I found this website called sleeper.app which looks amazing and I think it sort of proves that it is possible to get people to switch their main platform. Source: over 4 years ago
FYI I'm pretty sure you can use Sleeper on desktop (it works for me at least, never used the mobile app). And agreed on the LEC quiz videos and Friday games. Source: over 4 years ago
Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...
Fantasy HQ - Free NFL fantasy tools: Trade HQ, Player HQ, Waiver HQ, Team HQ, League HQ, and Draft HQ. Multi-source consensus rankings built for serious players.
Sonic Pi - Sonic Pi is a new kind of instrument for a new generation of musicians. It is simple to learn, powerful enough for live performances and free to download.
Yahoo Fantasy Sports - Fantasy Baseball, Football, Basketball, and Hockey through Yahoo.
VCV Rack - A cross-platform modular synthesizer.
Draft - A tool for developers to create cloud-native applications on Kubernetes