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At this point, we can produce the array of pitches that are midi notes. To create sound from these notes I've used a specialized programming language called SuperCollider. I won't dive much into details here, but you may have a look at the code if you're interested. Beware, there are quite a lot of branches there and all of them contain some interesting code. - Source: dev.to / 22 days ago
This is essentially sound design from first principles. There's a good book here: https://www.amazon.com/Designing-Sound-Press-Andy-Farnell/dp/0262014416 Note that the software used (Pure Data) can be replaced by another high-level language (SuperCollider: https://supercollider.github.io/) pretty easily. I know of no "tool" to do what you want because there are few things that are universal to different kinds of... - Source: Hacker News / 3 months ago
Since then, I've been working more and more with TidalCycles. TidalCycles is an open-source live coding framework for creating patterns written in Haskell. TidalCycles uses SuperCollider on the backend, another language I've been using for live coding. Recently, I started using Tidal Looper for live vocal processing. This blog post will walk you through what you need to get started with vocal looping with Tidal... - Source: dev.to / 4 months ago
Csound is... "interesting". If you want to play with something more modern, have a look at https://supercollider.github.io/ instead. - Source: Hacker News / about 1 year ago
For the intrepid, especially those annoyed with the purported input-sluggishness of musescore et al, an interesting text-based alternative is LilyPond https://lilypond.org/ My dad wrote an opera using LilyPond in vim, though I believe these days he's actually doing more with supercollider, which skips sheetmusic and goes right to sounds: https://supercollider.github.io/. - Source: Hacker News / about 1 year ago
Weirdly enough,I got into programming through music. I got into making experimental electronic music and ended up learning SuperCollider. Figured I’d have to get a real job at some point and I liked learning Supercollider enough that I figured I should try to go back to school and learn some more useful programming languages. Source: over 1 year ago
So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by... Source: over 1 year ago
I would say no there aren't any sample packs for this kind of stuff because this entire scene developed around using a samplers and sampling as well as some computer tools like Max/Msp, SuperCollider, Recycle, Cool Edit Pro and some other stuff I am quite likely forgetting at the moment. Also you might look at some of the IRCAM stuff too. Source: over 1 year ago
Https://supercollider.github.io/ "A platform for audio synthesis and algorithmic composition, used by musicians, artists and researchers working with sound.". - Source: Hacker News / over 1 year ago
Sonic pi is basically a wrapper for the amazing language Supercollider (https://supercollider.github.io/). I highly recommend watching Eli Fieldsteel's excellent tutorials on it (https://www.youtube.com/watch?v=yRzsOOiJ_p4&list=PLPYzvS8A_rTaNDweXe6PX4CXSGq4iEWYC) to see some of what its capable of (I think he is almost a finished a new book on it as well). Source: over 1 year ago
Pure Data, cSound, and SuperCollider are all free and opensource. Incredible possibility, though the learning curb can be steep. Source: over 1 year ago
For sound live coding/algorave sonic pi and tidal cycles are great, both based on supercollider. Source: over 1 year ago
If you're interested in ChuCK, there's also Pure Data (a FOSS cousin of the commercial Max/MSP) and SuperCollider and a lot of live coding algorave sorta music things are built on top of SuperCollider like TidalCycles so you can execute lines of code live via a REPL or evaluating blocks of code in a document and generate beats in realtime. Source: almost 2 years ago
SuperCollider is still around and really mature, Sonic Pi and Overtone are build on top of it. CSound and Faust are more than mature also. https://supercollider.github.io/. - Source: Hacker News / about 2 years ago
Overtone, in clojure and using the SuperCollider engine. Source: about 2 years ago
It uses the OSC protocol to drive ‘scsynth’ – A real-time audio server that is part of Supercollider: https://supercollider.github.io/. Source: about 2 years ago
PureData is a hell of a rabbit hole! You might also want to check out SuperCollider which is more modern. If you want to skip to the fun stuff there's FoxDot and SonicPi. Both are live coding environments built on SuperCollider. Source: over 2 years ago
Thank you for the thorough explanation! Sorry if I sounds blasé, that’s actually quite of an innovative project (but still I want to call it weird). ;-) The video is very interesting, btw. But!.. The examples don’t show how interactive it can be (and the results are fucking brutalist; looks a bit like living Kandinsky paintings), related to other audio/live coding interfaces I bookmarked recently (not comparable... - Source: Hacker News / over 2 years ago
You can make cool music with FoxDot and Supercollider. Source: over 2 years ago
Supercollider (and possibly Faust) might interest you. Eli Fieldsteel's Supercollider tutorials are great. Source: over 2 years ago
First install SuperCollider. Instructions here. It doesn’t hurt to read a little of the documentation and familiarize yourself with sclang, but not totally necessary. I personally can’t really code anything useful in SC directly. But that’s the cool thing, there are many toolkits built on top of SC (Tidal, Foxdot, Sonic-Pi, others…) that simplify the process of writing musical patterns, and give you a runtime so... Source: over 2 years ago
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