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Based on our record, SuperCollider should be more popular than Microsoft MakeCode Arcade. It has been mentiond 33 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
At this point, we can produce the array of pitches that are midi notes. To create sound from these notes I've used a specialized programming language called SuperCollider. I won't dive much into details here, but you may have a look at the code if you're interested. Beware, there are quite a lot of branches there and all of them contain some interesting code. - Source: dev.to / about 1 year ago
This is essentially sound design from first principles. There's a good book here: https://www.amazon.com/Designing-Sound-Press-Andy-Farnell/dp/0262014416 Note that the software used (Pure Data) can be replaced by another high-level language (SuperCollider: https://supercollider.github.io/) pretty easily. I know of no "tool" to do what you want because there are few things that are universal to different kinds of... - Source: Hacker News / over 1 year ago
Since then, I've been working more and more with TidalCycles. TidalCycles is an open-source live coding framework for creating patterns written in Haskell. TidalCycles uses SuperCollider on the backend, another language I've been using for live coding. Recently, I started using Tidal Looper for live vocal processing. This blog post will walk you through what you need to get started with vocal looping with Tidal... - Source: dev.to / over 1 year ago
Csound is... "interesting". If you want to play with something more modern, have a look at https://supercollider.github.io/ instead. - Source: Hacker News / about 2 years ago
For the intrepid, especially those annoyed with the purported input-sluggishness of musescore et al, an interesting text-based alternative is LilyPond https://lilypond.org/ My dad wrote an opera using LilyPond in vim, though I believe these days he's actually doing more with supercollider, which skips sheetmusic and goes right to sounds: https://supercollider.github.io/. - Source: Hacker News / about 2 years ago
Alternatively, get her an emulator of an old 8 or 16 bit system, I started coding at the age of 10 in these systems, with books that were oriented for kids. https://www.atariarchives.org/ http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html https://archive.org/details/input-hi-01 Or if you prefer something more up to date, https://arcade.makecode.com/. - Source: Hacker News / about 1 year ago
Https://arcade.makecode.com/ Is great fun to use and made for kids. The forum (forum.makecode.com) is well moderated and safe too. - Source: Hacker News / over 1 year ago
I'm not sure how this reduces the barrier to game developement. There are already lots of free assets and game engines designed for making arcade games that are a lot easier then say Unity or Unreal. Like https://arcade.makecode.com/ or https://microstudio.dev/ or https://scratch.mit.edu/. - Source: Hacker News / almost 2 years ago
For the game angle https://arcade.makecode.com may be more of a fit. You can even build a cabinet. Disclaimer: worked on both. - Source: Hacker News / about 2 years ago
Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...
Scratch - Scratch is the programming language & online community where young people create stories, games, & animations.
Sonic Pi - Sonic Pi is a new kind of instrument for a new generation of musicians. It is simple to learn, powerful enough for live performances and free to download.
Snap - Snap (formerly BYOB) is a visual, drag-and-drop programming language.
VCV Rack - A cross-platform modular synthesizer.
microStudio - microStudio is an all-in-one online game engine that enables you to create games, develop programming skills, have fun playing what you have created, share with others, and prototype.