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StackBlitz
PlayCanvasPlayCanvas is recommended for indie developers, small to medium-sized teams, and educational purposes. It is especially suited for those who are looking to create web-based 3D content quickly and efficiently without needing extensive proprietary tools. It's also beneficial for projects that require real-time collaborative development environments.
I've started using this as my main IDE for new projects when I'm trying things out. If it keeps getting better at the rate it has been, it'll be even better than coding locally.
As someone who recently started game development, finding the right engine has always been very difficult, It was till Chat-GPT (yes the Ai) recommended me playcanvas, it's Ui was challenging and its learning curve was steep, but at the end of the day it felt rewarding to understand and achieve something. So my final verdict, if you want to make 3D games, not go through the hassle of unity or work anywhere anytime, go for playcanvas.
Based on our record, StackBlitz should be more popular than PlayCanvas. It has been mentiond 112 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Managing reactive state and dependent computations in JavaScript can get complex, especially when combining asynchronous and synchronous data. RS-X is a library that allows you to bind expressions to plain objects and makes the parts of the model used by those expressions fully reactive. Dependent computations automatically update when the underlying data changes. RS-X is framework-agnostic. While it can drive UI... - Source: Hacker News / 5 months ago
I like htmx, LiveView, React and Solid. They are great at different points, so I try to combine them in Solv (Stateless Offline-capable LiveView) and write a prototype to show the benefits. Solv's main idea is that stateless servers keep client's state in a volatile cache. It enables server components that are also interactive, which is best of both worlds between LiveView and htmx. Then fine-grained reactivity is... - Source: Hacker News / 8 months ago
I like htmx, LiveView, React and Solid. They are great at different points, and this is a prototype trying to combine them. Solv's main idea is that stateless servers keep client's state in a volatile cache. It enables server components that are also interactive, which is best of both worlds between LiveView and htmx. Then fine-grained reactivity is added to achieve efficient DOM updates + minimal payload size.... - Source: Hacker News / 8 months ago
In the code editor tab (powered by StackBlitz), navigate to the env.ts file and enter your OpenAI key. Run npm run generate in the terminal to see how @autoview generates TypeScript frontend code from example schemas derived from both TypeScript types and OpenAPI documents. - Source: dev.to / over 1 year ago
URL: https://stackblitz.com What it does: An online IDE for coding, previewing, and deploying web apps instantly. Why it's great: Rapidly spin up projects without local setups โ great for experimentation. - Source: dev.to / over 1 year ago
BabylonJS and the OP's own Aframe [1] seem to have similar licenses, similar number of Github stars and forks, although Aframe seems newer and more game / VR focused. How do Babylon, Aframe, Three.js, and PlayCanvas [2] compare from those that have used them? IIUC, PlayCanvas is the most mature, featureful, and performant, but it's commercial. Babylon is the featureful 3D engine, whereas Three.js is fairly raw.... - Source: Hacker News / about 1 year ago
For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: about 3 years ago
PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: about 3 years ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: about 3 years ago
The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: about 3 years ago
CodeSandbox - Online playground for React
Unity - The multiplatform game creation tools for everyone.
replit - Code, create, andlearn together. Use our free, collaborative, in-browser IDE to code in 50+ languages โ without spending a second on setup.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
CodePen - A front end web development playground.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.