
SST
Netlify
Coolify
Serverless
Vercel
Heroku
GitHub Pages
Neocities
Polygonjs
Spline
Three.js
Three.js Journey
Lottie
PlayCanvas
Piano.io
Houdini
SST
PolygonjsBased on our record, Polygonjs should be more popular than SST. It has been mentiond 138 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
After researching all night, https://github.com/serverless-stack/sst seems like a good trade off between flexibility, simplicity and features. Source: over 3 years ago
I use https://github.com/serverless-stack/serverless-stack โ not the serverless project. This one is far better. Source: over 4 years ago
That said: SST is open source, so you could maybe somehow reimplement their debug stack which is the websockets magic + the Lambda shim in terraform to get it working... Source: over 4 years ago
If you are using CDK then check out SST: https://github.com/serverless-stack/serverless-stack It's based on CDK and has a great local development environment for Lambda. It allows you to set breakpoints and test it locally: https://serverless-stack.com/examples/how-to-debug-lambda-functions-with-visual-studio-code.html. - Source: Hacker News / almost 5 years ago
I'll just plug what we built, SST: https://github.com/serverless-stack/serverless-stack. Source: almost 5 years ago
- some corners will connect less than 4 tiles. This does the opposite of the previous point, as this removes diagonals. This limits your moves in a specific direction, but can also protect you from your opponents. It's the kind of features that can be used both as a defense and as attack. And the boards are procedurally generated, so you can play unique games each time (or you can re-use the same boards if you... - Source: Hacker News / over 2 years ago
That's the path I took with Polygonjs ( https://polygonjs.com ), and a game I've just released ( https://polyreplay.com/minesweepertwist ), with more coming shortly. But it didn't start like that. It only started as a tool I could use to deliver client projects, as I was trying to become a freelance for interactive 3D scenes for the web. Project after project ( some examples here: https://polygon-lab.com/ ), I... - Source: Hacker News / over 2 years ago
I'm building one, called Polygonjs ( https://polygonjs.com/ ), you have a few examples to play with ( https://polygonjs.com/docs/examples ). - Source: Hacker News / over 2 years ago
You can have a look how I do it in Polygonjs (which is a node-based design tool based on threejs), in this example scene. Source: over 2 years ago
If you're familiar with Houdini, I invite you to try Polygonjs, which is based on threejs and inspired by Houdini. You can basically build threejs in a procedural way, with just nodes. Source: over 2 years ago
Netlify - Build, deploy and host your static site or app with a drag and drop interface and automatic delpoys from GitHub or Bitbucket
Spline - Design tool for 3d web experiences
Coolify - An open-source, hassle-free, self-hostable Heroku & Netlify alternative.
Three.js - A JavaScript 3D library which makes WebGL simpler.
Serverless - Toolkit for building serverless applications
Three.js Journey - The best course to learn how to create stunning 3D websites