Software Alternatives & Startups

Solid Apps VS EatAWhale

Compare Solid Apps VS EatAWhale and see what are their differences

Solid Apps

5 new indie productivity apps

Rating
0 reviews
EatAWhale

A habit and interest tracker for everything you care about. Set your own cadence, daily to monthly, and streaks follow your schedule. Buy once for $21, no subscription.

Rating
0 reviews
Pricing
Freemium Free trial $21 / One-off

Which is more popular?

Productivity popularity
68% vs 32%
alternatives listed
49 vs 6

Base details

Website, pricing, platforms and company facts side by side.

SA
Solid Apps
EatAWhale
Website solidapps.co eatawhale.com
Pricing —
Freemium Free trial $21 / One-off Official pricing
Platforms —
iOS Android Web
Company — Startup from the United States · 1 - 9 employees · 2026
Listed in

About Solid Apps and EatAWhale

In their own words, as submitted to SaaSHub.

SA
Solid Apps
EatAWhale

No description of Solid Apps yet.

EatAWhale is a habit and interest tracker for the things you do because you love them, not because you have to. It prices your hobbies. Attach a subscription, a class, or a one-off purchase to an interest, and EatAWhale works out what each session actually costs. Spend $2,000 on a piano, play it...

Read more about EatAWhale

Features and specs

What each product offers, as listed by its team.

SA
Solid Apps 4 features
EatAWhale 7 features
  • Data Privacy
    Solid Apps use decentralization, allowing users to store data in personal pods, enhancing privacy and control over their information.
  • Interoperability
    Solid Apps are designed to be interoperable, meaning they can work seamlessly with other applications and services, reducing data silos.
  • User Empowerment
    By allowing users to control their own data, Solid Apps empower individuals to decide who has access to their information.
  • Innovation Potential
    The Solid framework opens up new possibilities for developers to create innovative applications focused on user-centric data management.

Possible disadvantages

  • Adoption Challenges
    Solid Apps face challenges in achieving widespread adoption due to the need for users and companies to change their current data management practices.
  • Complexity
    The architecture and concepts behind Solid Apps can be complex for new users and developers, potentially slowing adoption and understanding.
  • Limited Ecosystem
    Compared to more established platforms, the ecosystem of tools and applications currently available for Solid is relatively small.
  • Transition Costs
    For businesses, migrating to a Solid-based infrastructure involves costs and efforts associated with integrating new technologies and training staff.
  • Cost Per Session
    Attach a subscription, class, or purchase to any interest and see what each session actually costs. Spend $2,000 on a piano, play it twelve times, and it reads $167 a session.
  • Cadence You Choose
    Set how often you actually want to do each thing, from daily to every 30 days. A two-week gap on a two-week rhythm counts as on track, not a broken streak.
  • Adjustable Pressure
    Five sensitivity settings, from Chill to Ludicrous, control how quickly an untouched interest starts fading. You decide how hard the app pushes instead of accepting someone else's default.
  • One Purchase, Every Platform
    $21 once unlocks web, iPhone, and Android with everything in sync. No subscription and no recurring fees. Other one-time habit trackers are locked to a single ecosystem.
  • Progress Worlds
    View the same data as a night sky, a living coral reef, or a daily tune. Your interests grow, fade, and respond to how you actually engage with them.
  • Every Bite Counts Equally
    Five minutes and five hours record the same. There are no timers and no durations to log, so checking in never becomes another chore to measure.
  • Offline and Sync
    Check in with no connection. The app stores everything locally and syncs across web, iPhone, and Android as soon as you are back online.

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
SA
Solid Apps
EatAWhale
68% 68%
32% 32%
0% 0%
100% 100%
62% 62%
38% 38%
100% 100%
Ios
0% 0%

Questions & Answers

As answered by people managing Solid Apps and EatAWhale.

Which are the primary technologies used for building your product?

EatAWhale's answer:

Web app: TypeScript and React 19 on Next.js 16 (App Router), deployed on Vercel. Prisma is the ORM against a serverless Postgres database on Neon. Auth is NextAuth v5 with Google and Apple sign-in. The web app is an installable PWA with a Serwist service worker and Dexie (IndexedDB) for offline access, so check-ins work with no connection and sync when it returns. Tailwind CSS and Framer Motion handle the interface and animation.

Mobile: React Native via Expo for the native iOS and Android apps, sharing the same backend API.

Payments: Stripe Checkout on the web, native in-app purchase on iOS and Android, with a shared entitlement layer so a purchase on any platform unlocks all of them.

Who are some of the biggest customers of your product?

EatAWhale's answer:

EatAWhale is a consumer product sold directly to individuals, so it has no enterprise or business customers to name. Its users are individual hobbyists, learners and musicians. The app launched in 2026 and is independently built and funded, with no outside investment.

What makes your product unique?

EatAWhale's answer:

Two things, and neither exists elsewhere in the category.

It prices your hobbies. Attach a subscription, a class, or a one-off purchase to an interest, and EatAWhale works out what each session actually costs. Spend $2,000 on a piano, play it twelve times, and it tells you that is $167 a session. The number updates every time you check in.

It treats cadence as a first-class idea. Most trackers assume daily, so anything less breaks a streak. EatAWhale asks how often you actually want to do a thing, from daily to monthly, and a two-week gap on a two-week rhythm counts as on track. Streaks exist and they follow the schedule you chose. You also set how firmly the app pushes, anywhere from Chill to Ludicrous.

Why should a person choose your product over its competitors?

EatAWhale's answer:

Look at the pricing and platform columns together, because that is where the gap is.

The one-time-purchase habit trackers are locked to a single ecosystem. Streaks is Apple only. HabitNow and Loop are Android only. The ones that run everywhere, Habitify, Habitica and TickTick, all charge a subscription.

One-time purchase AND web AND iPhone AND Android is an empty cell, and EatAWhale is in it. $21 once, no recurring anything, syncing across all three. Three platforms cost more to build and maintain than one, which is exactly why the single-platform apps can be cheaper.

How would you describe the primary audience of your product?

EatAWhale's answer:

People with a few real pursuits and a pile of resources attached to each one.

The typical user is not tracking eight unrelated daily behaviors. They are tracking the teachers, courses, apps, books, tools and subscriptions they have collected around two or three things they genuinely care about, and their problem is that most of it has gone quiet while they use the same two items over and over.

That shows up in how they set cadence. Across the user base only about a quarter of interests are daily, and a fifth are fortnightly or monthly. Nobody builds a habit on a 30-day cadence. A 30-day cadence exists so a thing does not disappear from your life entirely. That is rotation, not discipline.

So: hobbyists, self-directed learners, musicians, readers and makers who want coverage across their interests rather than optimization of one.

What's the story behind your product?

EatAWhale's answer:

It started with a number the founder did not want to see.

Across 22 piano-related things he had bought, four teachers, five courses, seven software tools, sheet music, a magazine, sat roughly $9,500 of spend. He was actively using three of them. Everything else had quietly gone dormant, not because he had stopped caring about piano but because nothing was keeping the rest in rotation.

No habit tracker solved it. They are built for daily behaviors and they punish you for gaps, which is the wrong model for a shelf of resources you want to come back to every week or every month. Missing a day on something you check in on monthly is not a failure, but every app treated it like one.

So EatAWhale was built around the opposite assumption: you declare how often you actually want to touch each thing, and the app tells you what is thriving, what is fading, and what each one has cost you per session. It leaves the judgment to you.

The name is the old question about how you approach something too big to finish. One bite at a time. Every check-in is a bite, and they all count the same, five minutes or five hours.

User comments

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Alternatives to Solid Apps and EatAWhale

When comparing Solid Apps and EatAWhale, you can also consider the following products.