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One API call, up to 240 real eBay sold prices. Real-time transaction data for resellers, flippers, and developers. Try the live demo free.

Microsoft Visual Studio
IntelliJ IDEA
Android Studio
Sublime Text
VS Code
Eclipse
PyCharm
Xcode is Apple’s powerful integrated development environment for creating great apps for Mac, iPhone, and iPad. Xcode 4 includes the Xcode IDE, instruments, iOS Simulator, and the latest Mac OS X and iOS SDKs.
Which is more popular?
Based on our record, Xcode seems to be more popular. It has been mentioned 150 times since March 2021.
Website, pricing, platforms and company facts side by side.
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| Website | sold-comps.com | developer.apple.com |
| Pricing | — | |
| Platforms | — | |
| Company | Startup from Canada · 1 - 9 employees · 2026 | Startup from the United States |
| Listed in |
In their own words, as submitted to SaaSHub.


SoldComps is an eBay sold-listings API for resellers, flippers, and developers who need real completed-sale data for pricing. A single keyword search returns up to 240 sold listings straight from eBay's completed-sales results — the sold price recorded on each listing, plus shipping,...
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As answered by people managing SoldComps and Xcode.
SoldComps's answer
SoldComps returns real eBay sold listings — completed sales, not active listings or estimates — from a single API call.
One keyword search returns up to 240 sold items, each as clean JSON with:
Most tools lock this data behind a dashboard or require an approved eBay developer account. SoldComps hands it back as a simple authenticated GET request you can integrate in minutes — across 8 eBay marketplaces.
SoldComps's answer
It's built API-first for people who want the data, not another dashboard to log into.
No eBay developer account, OAuth flow, or approval process — just an API key and a GET request that returns clean JSON. What you get:
Pricing is per search, not per result — a search that returns 10 items or 240 counts as one request — and there's a free tier with no credit card to start.
SoldComps's answer
SoldComps serves four main audiences:
SoldComps's answer
SoldComps started from a simple, recurring frustration: eBay is the best source of real sold-price data, but actually getting that data is painful.
eBay's own API heavily restricts access to sold listings and gates it behind an approval process, and pulling comps by hand is slow and doesn't scale.
So SoldComps collapses all of that into one clean API call — pass a keyword, get back up to 240 completed sales as structured JSON — so resellers and developers get the pricing data they need without wrestling eBay's API or scraping it themselves.
SoldComps's answer
SoldComps is built in TypeScript — a Hono API backed by PostgreSQL, with a React web app. Billing runs on Stripe.
SoldComps's answer
SoldComps is used across its core audiences rather than a few big-name accounts:
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While Xcode is primarily free, a subscription to the Apple Developer Program is required for iOS app development at $99 per year.
Occupying the sixth spot on my list is Xcode, Apple's flagship IDE. And yes, it's probably most well-known for macOS, iOS, watchOS, and tvOS development, but Xcode is also an excellent choice for C++ developers...
Apple’s integrated development environment (IDE) for macOS is Xcode, which can be used to create software for macOS, iOS, iPadOS, watchOS, and tvOS. In addition, it provides Command Line Tools (CLT), which enable...
Recommendations tracked on public social media and blogs since March 2021.


Tracking SoldComps since Jul 2026.
Coding agents changed part of that math. Writing a SwiftUI view and then its Jetpack Compose twin used to be the expensive part, and today an agent writes most of it while you review. What's still expensive is compiling it, and if you've... - Source: dev.to / 5 days ago
The split is cleaner than most forum threads make it sound. Apple's toolchain (the compiler with the iOS SDK, the code signer, the Simulator and the uploader) only ships inside Xcode, and Xcode only runs on macOS. Everything that is... - Source: dev.to / 22 days ago
Xcode is Apple's IDE for iOS, macOS, and the rest of Apple's platforms. The underlying build system is Swift Build, and xcodebuild is the command-line executable bundled with Xcode to interact with projects from the terminal, for example... - Source: dev.to / about 1 month ago
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