Software Alternatives & Reviews

SocketCluster VS Photon Engine

Compare SocketCluster VS Photon Engine and see what are their differences

SocketCluster logo SocketCluster

An open, scalable realtime engine for Node.js

Photon Engine logo Photon Engine

Independent networking engine and multiplayer platform.
  • SocketCluster Landing page
    Landing page //
    2023-05-07
  • Photon Engine Landing page
    Landing page //
    2023-04-25

SocketCluster videos

013 Client side Logins Authentication with Socketcluster with the client

Photon Engine videos

Unet vs Photon Engine - A comparison

Category Popularity

0-100% (relative to SocketCluster and Photon Engine)
Developer Tools
40 40%
60% 60
App Development
37 37%
63% 63
Game Development
0 0%
100% 100
Mobile Push Messaging
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, SocketCluster should be more popular than Photon Engine. It has been mentiond 8 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

SocketCluster mentions (8)

  • The Sound of Software
    Recently, I added an AI-generated soundtrack to my open source project's home page https://socketcluster.io/ It seems unconventional at first but I distinctly remember about a decade ago when Adobe Flash was still broadly supported, many Flash websites had soundtracks. I think the reason why regular HTML websites didn't have them was because it was difficult to implement and internet was much slower so they had to... - Source: Hacker News / 11 days ago
  • Backpressure explained – the resisted flow of data through software
    I wrote an async/await stream library for JavaScript/Node.js which supports backpressure management. It's heavily tested and used as part of SocketCluster (pub/sub SDK) https://socketcluster.io/. - Source: Hacker News / about 1 month ago
  • Is it a good practice to store web sockets connections on redis?
    If redis doesn't satisfy your requirements or you're unable to make it work using adaptor, SocketCluster is a great package for this https://socketcluster.io/. Source: 11 months ago
  • Why messaging is much better than REST for inter-microservice communications
    Interesting how this feature set is pretty much exactly the same as offered by SocketCluster https://socketcluster.io/. - Source: Hacker News / about 1 year ago
  • On the Unhappiness of Software Developers
    This resonates with me 100%. Every bit of unhappiness I've felt in my career so far has been caused by a bad manager. The main issue for me has been the final point you mentioned about "Imposed artificial limitations" - I cannot tell you the number of times that I've been forced to use an inefficient tool or do something in a sub-optimal or downright incorrect way (knowing that it would have to be re-written... - Source: Hacker News / over 1 year ago
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Photon Engine mentions (2)

  • 'Foxhole' players launch organised in-game strike to demand change
    Source: photonengine.com (provides server networking and hosting for tens of millions of daily users on steam and other platforms). Source: over 2 years ago
  • steam vs itch.io
    With Steam you get 70% of the money you make from your game, and it costs $100 to put your game on the platform. But you get stuff like Steam Networking, VAC, Steam Achievements, etc. You might also get more sales if you put your game on Steam. With itch.io however, you get 100% of the money you make, and it's free to put your game on the platform. The problem is you will get less players than if you were to put... Source: over 2 years ago

What are some alternatives?

When comparing SocketCluster and Photon Engine, you can also consider the following products

Socket.io - Realtime application framework (Node.JS server)

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.

Unity Multiplayer - Create real-time, networked games.

PubNub - PubNub is a real-time messaging system for web and mobile apps that can handle API for all platforms and push messages to any device anywhere in the world in a fraction of a second without having to worry about proxies, firewalls or mobile drop-offs.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.