You can create different types of bodies inside its physics world with different parameters like restitution, friction, velocity etc. attach them with different types of Joints like spring, rope, chain, pulley etc. Due to its native Physics engine the accuracy in solving is great.
One can visualize the motion with the numerous built in tools like tracers of points on body or Body ghosting, Graphs between different parameters( like KE, speed, velocity, momentum, etc), FBD of grouped and ungrouped objects, Camera tool ( to set frame of reference) etc.
It supports gravitational , electric, magnetic and buoyancy fields. One can even set variable fields ( time dependent ) and can easily change the fields as well using sliders.
One can create their own GUI elements in it like buttons , sliders , checkboxes , List , dialog etc. and even can write scriptable codes in them for different events in its in-built powerful scripting editing tool.
Nice interface and you can even add extra fields and script on buttons and sliders as well.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be more popular. It has been mentiond 197 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 17 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 10 months ago
Algodoo - Algodoo is a 2D simulator freeware product designed as a physics learning tool. It was originally created by Emil Emerfeldt as part of his master’s thesis in 2008. Read more about Algodoo.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Physion - Physics Simulation Sandbox
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Crayon Physics Deluxe - Crayon Physics Deluxe
Godot Engine - Feature-packed 2D and 3D open source game engine.