Based on our record, Supabase seems to be a lot more popular than SignalR. While we know about 429 links to Supabase, we've tracked only 4 mentions of SignalR. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Blazor Server basically has the server remote control puppet everything on the client through SignalR. Source: 10 months ago
SignalR is a layer over websockets, and is available for python. Source: about 1 year ago
Since Go is a pretty simple game and not very graphic intensive, a simple approach would be to use SignalR on ASP.NET, where the server maintains the game board state and just sends minimal messages (for example, piece X moved to location Y, and whose turn it is now) to each player after their respective move in turn. Source: about 1 year ago
SignalR and Pinia for real-time stat updates in the dashboard UI. Source: about 1 year ago
I didn't really give much thought as to which backend I would use. I already had 2 projects in Supabase (BOXCUT & MineWork), but also a few projects in Firebase too. I was more concerned at the time at actually building the product. - Source: dev.to / 3 days ago
Sign up for SupaBase: Head over to SupaBase and sign up. Create a new workspace and project with your preferred names. - Source: dev.to / 9 days ago
Setting up Supabase Create a new Supabase project, and get The connection string for the database from settings > Database. - Source: dev.to / 9 days ago
Built with Supabase, Astro, Unreal Speech, Stable Diffusion, Replicate, Metropolitan Museum of Art. - Source: dev.to / 9 days ago
Supabase will be used for storing article data in the database and the cover image of the article in storage. Chakra UI will be used to provide style to the elements. By using both, we can build the blog with ease. - Source: dev.to / 9 days ago
Socket.io - Realtime application framework (Node.JS server)
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Next.js - A small framework for server-rendered universal JavaScript apps
Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.
AppWrite - Appwrite provides web and mobile developers with a set of easy-to-use and integrate REST APIs to manage their core backend needs.
PubNub - PubNub is a real-time messaging system for web and mobile apps that can handle API for all platforms and push messages to any device anywhere in the world in a fraction of a second without having to worry about proxies, firewalls or mobile drop-offs.