
SecurityBot.dev
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Godot Engine
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The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
SecurityBot.dev
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SecurityBot.dev's answer
SecurityBot.dev is built using the Laravel Framework, and is backed by a managed MySQL database. The application and infrastructure is deployed through Laravel Forge and is hosted on Digital Ocean.
SecurityBot.dev's answer
SecurityBot is used by a mix of established tech companies and indie entrepreneurs.
SecurityBot.dev's answer
SecurityBot.dev founder Jason Gilmore is a prolific creator of online products, including 6DollarCRM, SpiesInDC, TurboShrink, and has long maintained a personal website at WJGilmore.com. He originally built SecurityBot.dev to monitor his own products, and it worked so well that he subsequently released it for wider use.
Based on our record, Godot Engine seems to be a lot more popular than SecurityBot.dev. While we know about 479 links to Godot Engine, we've tracked only 7 mentions of SecurityBot.dev. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I continue working on SecurityBot.dev, having lately made significant improvements to the broken link monitor. https://securitybot.dev. - Source: Hacker News / 21 days ago
Another M&A tool. Useful for software company sellers who are required to disclose details related to software IP ownership such as what third-party dependencies are used in their software. https://securitybot.dev. - Source: Hacker News / about 2 months ago
This week I launched IterOps https://iterops.com, a heat mapping, rage click, dead click, scroll mapping, and simple A/B testing tool. I originally built it to have a better idea of what people are doing on my other micro-saas projects like https://securitybot.dev and https://contributoriq.com. Already finding it so useful that I figured I'd just turn it into a product too. - Source: Hacker News / 5 months ago
Iโve built and launched numerous SaaS products (which have paying customers) which were almost entirely built usibg AI agents including https://securitybot.dev and https://dependencydesk.com. My experience so far has been if you possess both deep domain-specific experience and significant coding experience then these coding LLMs, and most notably Opus 4.5, are the greatest productivity booster in the world. - Source: Hacker News / 7 months ago
Https://securitybot.dev/ SecurityBot.dev is an all-in-one uptime, performance, security, and SEO monitoring tool. I launched it a few months ago and have been iterating on it ever since. Later this week SecurityBot.dev will log its 1 millionth uptime check which is pretty cool to see. It includes the usual uptime monitoring service that you see everywhere else, but also features such as a PageSpeed Insights... - Source: Hacker News / 8 months ago
Godot โ open-source game engine with great audio support. - Source: dev.to / 4 months ago
Open source engines like Godot reduce the barrier. Zero licensing cost, a 50MB download, and a growing community of over 102,000 GitHub stars. AI tools like Ziva that generate engine-specific code can cut prototype time further. - Source: dev.to / 4 months ago
In Godot, you do not create a PlayerCharacter class that extends Character that extends Entity. You compose a player from independent nodes:. - Source: dev.to / 4 months ago
For game engines, Godot was too young, Unity just released a statement to make the developers give them more money, so we were left with Unreal Engine. - Source: dev.to / 4 months ago
So much incorrect and misinformation in these comments. As someone who is building an agent[0] with MCP tools, neither the MCP tool description nor the response is the problem. Both of those are easily solved by not bloating them. The real killer is the input tokens on each step. If you have 100k tokens in the conversation, and the LLM calls an MCP tool, the output and the existing conversation is sent... - Source: Hacker News / 5 months ago
TypeQuicker - The AI Typing Application
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Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Canine - Host with the power of Kubernetes, simplicity of Heroku
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.