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Scratch
Socket.ioSocket.io might be a bit more popular than Scratch. We know about 741 links to it since March 2021 and only 577 links to Scratch. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Sounds like Scratch: https://scratch.mit.edu/. - Source: Hacker News / about 2 months ago
The average house in the UK now has 1.3 laptops. https://www.theguardian.com/technology/2015/apr/09/online-all-the-time-average-british-household-owns-74-internet-devices A windows laptop from today is vastly easier to code on that a C64 or whatever. Most houses would have an internet connection as well so they can get to all sorts of things. A Raspberry Pi is probably something richer kids get to play with. Have... - Source: Hacker News / about 2 months ago
No syntax error editing seems like https://scratch.mit.edu/. - Source: Hacker News / 5 months ago
My 2c from lots of remote math tutoring, and one coding-for-fun middle school student: - student motivation is everything. Hard to motivate thru a screen and with cameras off. Hard to keep them engaged or recognize if they're engaged. Less of an issue with adult students. - reduce friction for students as much as possible. Ideally one web tool, zero installs. Prefer tools with few failure modes, and have fallbacks... - Source: Hacker News / 6 months ago
What is the closest analogy for kids these days? https://scratch.mit.edu ? - Source: Hacker News / 8 months ago
I built the backend with nestjs, prisma, postgresql, Webrtc for real time back and forth conv and [socket.io](http://socket.io) events in panel like code run etcโฆ. claude-haiku-4-5 for conv and anthropic.claude-sonnet-4-6 for interview scoring. *Where it still falls short:*. - Source: Hacker News / 4 months ago
You can create 4 different variations of a Socket.IO server with minimal code changes. And trust me you do NOT want to use the default one. I will be comparing combinations of the runtime (Bun, Node) and the websocket server (ws, uWebSockets.js, bun engine) to see how they perform under load. - Source: dev.to / 6 months ago
One possible solution is to use websockets, which establish a persistent connection between the client and server. This will allow us to send data to the client when we want to, without waiting for the clientโs next request. Websockets have their own protocol (though the connection is initiated with HTTP requests) and are language-agnostic. We could, if we wanted, implement a websocket client and its corresponding... - Source: dev.to / 6 months ago
Socket.IO is a JavaScript real-time chat library, you can read the documentation here since itโs outside the scope of this article, but I will try to explain a little that will be useful for this article. - Source: dev.to / 9 months ago
Backend: Node.js + Socket.io for multiplayer state sync. - Source: dev.to / 10 months ago
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
ExpressJS - Sinatra inspired web development framework for node.js -- insanely fast, flexible, and simple
Godot Engine - Feature-packed 2D and 3D open source game engine.
StatCounter - StatCounter is a simple but powerful real-time web analytics service that helps you track, analyse and understand your visitors so you can make good decisions to become more successful online.
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