
Scratch
Code.org
Godot Engine
GDevelop
Invent With Python
Snap
Processing
Unity
Paddle
Stripe
Chargebee
FastSpring
Verifone
PayPal
Recurly
Lemon Squeezy
Selling software has evolved in the last decade: taking payments on any screen size or natively in a Mac or Windows app, subscription business models that bring in new complexities... Paddle was built to take on these new challenges head-on.
We are different for 3 reasons: 1) We are a software company, building for other software companies, and are driven by developers, not sales reps or financiers 2) We've built a modern platform that is an actual pleasure to use and manage and doesn't restrict what you can do because it was built decades ago 3) We will grow your revenue because our streamlined checkout converts higher and our promotional tools make it easier to test and scale your marketing ideas
Scratch
PaddlePaddle is recommended for software companies, particularly those selling digital products or subscriptions, that want to focus on product development while offloading the complexities of payment processing and compliance to a third-party provider. It is especially suitable for companies looking to scale internationally due to its ability to handle international taxes and currencies effortlessly.
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Based on our record, Scratch seems to be a lot more popular than Paddle. While we know about 577 links to Scratch, we've tracked only 32 mentions of Paddle. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Sounds like Scratch: https://scratch.mit.edu/. - Source: Hacker News / 2 months ago
The average house in the UK now has 1.3 laptops. https://www.theguardian.com/technology/2015/apr/09/online-all-the-time-average-british-household-owns-74-internet-devices A windows laptop from today is vastly easier to code on that a C64 or whatever. Most houses would have an internet connection as well so they can get to all sorts of things. A Raspberry Pi is probably something richer kids get to play with. Have... - Source: Hacker News / 2 months ago
No syntax error editing seems like https://scratch.mit.edu/. - Source: Hacker News / 5 months ago
My 2c from lots of remote math tutoring, and one coding-for-fun middle school student: - student motivation is everything. Hard to motivate thru a screen and with cameras off. Hard to keep them engaged or recognize if they're engaged. Less of an issue with adult students. - reduce friction for students as much as possible. Ideally one web tool, zero installs. Prefer tools with few failure modes, and have fallbacks... - Source: Hacker News / 6 months ago
What is the closest analogy for kids these days? https://scratch.mit.edu ? - Source: Hacker News / 8 months ago
Start by creating a Paddle account at paddle.com. Paddle offers a sandbox environment that mirrors production, and you should do all your initial development and testing there. - Source: dev.to / 3 months ago
I use Paddle (https://paddle.com/) as merchant of record because I don't want to deal with the paperwork of doing more myself. In practical terms, it's a key emailed after purchase. - Source: Hacker News / 11 months ago
Recently I am trying to apply and integrate a payment solution for my SaaS. I did an investigation and get to know new concepts such sales tax, MoR (Merchant of Record) etc. Paddle(https://paddle.com) seems to be a good choice for my case as they can handle sales tax for you, so I applied for Paddle. However, in their domain verification step, I was rejected because my SaaS do not have prior processing statements... - Source: Hacker News / almost 2 years ago
In my case Iโm using Paddle to handle licensing for my non-AppStore apps like Lunar. Source: over 3 years ago
Also, I would suggest Paddle too โ itโs only for digital products, memberships, and stuff like that (unlike Stripe which can be used for way more than that), but it has an all-in-one payment toolbox, so no hassle with setting up and things like that. Just make an initial setup and you are ready to go. Source: almost 4 years ago
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
Stripe - Online payment processing for internet businesses. Stripe is a suite of payment APIs that powers commerce for online businesses of all sizes. Use Stripeโs payment platform to accept and process payments online for easy-to-use commerce solutions.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Chargebee - Chargebee lets you manage subscriptions and payments at scale, handle custom recurring billing scenarios, reduce subscription churn and simplify accounting.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
FastSpring - With FastSpring, software companies sell more, stay lean, and compete big.