Software Alternatives & Startups

Scratch VS ArtDeck

Compare Scratch VS ArtDeck and see what are their differences

Scratch

Scratch is the programming language & online community where young people create stories, games, & animations.

Scratch Landing page
Rating
5.0 · 1 review
Pricing
Open source
ArtDeck

Visual reference-board app for creatives to collect images, video, links, notes, GIFs, and PDFs, with study tools and iCloud sync across iPhone, iPad, and Mac

ArtDeck ArtDeck board
Rating
0 reviews
Pricing
Paid $5.99 / One-off
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

Based on our record, Scratch seems to be more popular. It has been mentioned 579 times since March 2021.

social mentions
579 vs 0
Kids Education popularity
100% vs 0%
alternatives listed
240+ vs 14

Base details

Website, pricing, platforms and company facts side by side.

Scratch
ArtDeck
Website scratch.mit.edu getartdeck.com
Pricing
Open source
Paid $5.99 / One-off
Company 2007 Startup from France · 2026
Listed in

About Scratch and ArtDeck

In their own words, as submitted to SaaSHub.

Scratch
ArtDeck

No description of Scratch yet.

Build a moodboard, gather references for a project, or study an artwork up close. Everything stays together instead of scattered across screenshots, folders, and tabs. COLLECT FROM ANYWHERE • Take photos and video, scan documents, or import from Photos and Files • Save web links as preview cards,...

Read more about ArtDeck

Features and specs

What each product offers, as listed by its team.

Scratch 6 features
ArtDeck 5 features
  • Engaging Interface
    Scratch offers a visually appealing and user-friendly interface that makes it accessible for kids and beginners to learn programming concepts.
  • Community Support
    The platform has a large and active community where users can share projects, get feedback, and collaborate with others, fostering a sense of community and support.
  • Educational Value
    Scratch is designed with a strong pedagogical foundation, helping users to develop problem-solving skills, logical thinking, and creativity.
  • Drag-and-Drop Programming
    The block-based coding in Scratch eliminates syntax errors and simplifies the process of learning programming logic, making it ideal for beginners.
  • Free to Use
    Scratch is completely free to use, which makes it accessible to a wide audience without any financial barriers.
  • Portable
    Being web-based, Scratch can be accessed from any device with an internet connection, providing ease of access and flexibility.

Possible disadvantages

  • Limited Advanced Capabilities
    Scratch is mainly designed for beginners and might not offer the depth or complexities needed for more advanced programming projects.
  • Performance Issues
    Larger projects can sometimes become slow or unresponsive, particularly on less powerful devices.
  • Simplified Programming
    The drag-and-drop nature of Scratch, while educational, might limit exposure to the syntax and intricacies of written programming languages.
  • Internet Dependency
    Scratch primarily requires an internet connection, which could be a limitation in areas with poor connectivity.
  • Age Focus
    The platform is highly targeted towards younger audiences, which might not be appealing or suitable for older learners or adults seeking beginner resources.
  • Privacy Concerns
    As with any online community, there are potential privacy and security risks, especially for younger users, which require careful monitoring and guidance.
  • ToolBox - Study lenses
    Five lenses on any saved image: values, color, composition, read, and measure, so you can pull a palette, check a composition, or take an angle without leaving the board.
  • One canvas for everything
    Images, videos, GIFs, links with previews, notes, PDFs, palettes, drawings, and nested groups all live on the same board.
  • iPhone, iPad, And Mac
    Save on your phone, study beside a drawing app on iPad, organize on Mac. Sync is opt-in per board through your own iCloud, and boards work offline.
  • One-Time Purchase
    Buy once and keep it. No subscription, no in-app purchases, and no ArtDeck account to create.
  • Motion Study
    Step through video and GIF references, slow playback down, open a GIF filmstrip, and overlay nearby frames with onion skinning.

Analysis

An editorial look at what each product does well and who it suits.

Scratch
ArtDeck

Overall verdict

  • Yes, Scratch is generally considered good for its intended purpose. It serves as an excellent introduction to programming for young learners and is praised for its simplicity, ease of use, and educational value.

Why this product is good

  • Scratch is a visual programming language designed primarily for children and beginners to learn the basics of coding and computational thinking. It promotes creativity, logic, and problem-solving skills in a user-friendly environment. Scratch provides a platform for users to create interactive stories, games, and animations, which can be shared within an active online community, fostering collaboration and feedback.

Recommended for

  • Children aged 8-16 who are interested in learning programming
  • Educators and parents seeking to introduce coding concepts
  • Beginners in programming who prefer a visual approach
  • Anyone looking to explore digital creativity through interactive media

No analysis of ArtDeck yet.

Videos

Walkthroughs and reviews on video.

Scratch 3 videos + Add
ArtDeck 0 videos + Add

Scratch 3.0 Review: My Thoughts About Scratch 3.0

More videos

  • Review - Numark PT01 Scratch Review
  • Review - Meguiar's scratch X 2.0 review

No ArtDeck videos yet. You could help us improve this page by suggesting one.

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
Scratch
ArtDeck
100% 100%
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
100% 100%

Questions & Answers

As answered by people managing Scratch and ArtDeck.

What makes your product unique?

ArtDeck's answer:

Most reference apps stop once the image is saved but ArtDeck keeps going.

It is the only reference board where collecting and studying happen in the same place, on the device you happen to be holding.

Why should a person choose your product over its competitors?

ArtDeck's answer:

Against PureRef. PureRef is excellent on a desktop and has more specialized window modes: click-through transparency, always-on-top of one chosen app, separate overlays. It also runs on Windows and Linux, which ArtDeck does not. Choose ArtDeck when your references need to move between iPhone, iPad, and Mac, when you work on iPad beside a drawing app, when you study video reference, or when you want palette, value, composition, and measurement tools built in.

Against Eagle. Eagle is a library manager with strong tagging, smart folders, and batch operations on Mac and Windows. It has no native phone or tablet board. ArtDeck is a board first: things sit side by side on a canvas rather than in a grid, and the board travels with you.

Against Pinterest and the camera roll. Both are good at saving and bad at using. Pinterest ties your collection to an account, an algorithm, and a connection. ArtDeck boards are files on your devices, work offline, and never get reorganized by someone else's feed.

Against Milanote and general canvas tools. Those are built for teams planning work together, priced per seat per month. ArtDeck is built for one person studying images, bought once.

How would you describe the primary audience of your product?

ArtDeck's answer:

People who save images because looking at them carefully is part of how they work.

Concretely, that is digital artists and illustrators, concept and game artists, 3D artists, designers, photographers, animators working from motion reference, and art students. It also fits anyone with thousands of screenshots and saved pins who has never been able to actually use them.

What they have in common is a habit rather than a job title: they gather references from the web, the camera roll, files, and other apps, lay them out side by side, and study what makes them work. They also tend to own Apple hardware and move between it during a single project. Save something on the phone in the morning, study it on iPad beside Procreate in the afternoon, organize the board on Mac later.

What's the story behind your product?

ArtDeck's answer:

ArtDeck started from a personal problem: references were everywhere and useful nowhere. Saved pins in one place, screenshots in the camera roll, links in browser tabs, images in folders. Plenty of collecting, almost no returning.

The first version was the fix for that, a board where images, links, notes, and videos could sit together on one canvas and come along across iPhone, iPad, and Mac.

The second idea is the one that shaped the app. Collecting a reference and understanding it are not the same thing. Artists have always had a manual set of moves for the second part: squint at the image, flatten it to values, sample the colors, check where the lines land, measure the angle. Those moves were happening outside the app, in other tools or not at all. So ToolBox was built into the board, five lenses that open on any saved image without taking you away from it.

The belief underneath all of it is that what you collect shapes what you create. Collecting is creative work, not filing. And a tool for that should be yours: one purchase, no subscription, works offline, your boards on your own devices.

Which are the primary technologies used for building your product?

ArtDeck's answer:

ArtDeck is a native Apple application, not a cross-platform wrapper. It is written in Swift with SwiftUI, and shares one codebase across iOS, iPadOS, and macOS while adapting the interface to each.

User comments

Share your experience with using Scratch and ArtDeck. For example, how are they different and which one is better?

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Reviews and articles

External articles and on-site reviews we used to compare the two products.

Scratch 5.0 · 1 review
ArtDeck no reviews yet

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We have no reviews of ArtDeck yet. Be the first one to post

Social recommendations and mentions

Recommendations tracked on public social media and blogs since March 2021.

Scratch 579 mentions
ArtDeck 0 mentions

View more

Tracking ArtDeck since Aug 2026.

Alternatives to Scratch and ArtDeck

When comparing Scratch and ArtDeck, you can also consider the following products.